Hack to fix drift spark explosion while keeping its interpolation

This commit is contained in:
Sally Coolatta 2021-12-24 13:17:57 -05:00
parent 6c13ddca01
commit 0a915a719b

View file

@ -6815,12 +6815,15 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
if (( mobj->fuse & 1 ))
{
nudge = 4*mobj->target->radius;
/* unrotate interp angle */
mobj->old_angle -= ANGLE_90;
}
else
{
nudge = 2*mobj->target->radius;
/* rotate the papersprite frames to see the flat angle */
mobj->angle += ANGLE_90;
mobj->old_angle += ANGLE_90;
}
P_MoveOrigin(mobj,