Remove debug print

This commit is contained in:
Antonio Martinez 2025-08-25 16:24:16 -04:00
parent d67bba9255
commit 0a94c2ac83

View file

@ -7816,7 +7816,6 @@ static void P_ResetSpawnpoints(void)
static void P_TryAddExternalGhost(const char *defdemoname)
{
CONS_Printf("trying %s\n", defdemoname);
if (FIL_FileExists(defdemoname))
{
savebuffer_t buf = {0};
@ -7840,8 +7839,6 @@ static void P_LoadRecordGhosts(void)
const char *modeprefix = "";
INT32 i;
CONS_Printf("trying load ghosts\n");
gpath = Z_StrDup(va("%s" PATHSEP "media" PATHSEP "replay" PATHSEP "%s" PATHSEP "%s", srb2home, timeattackfolder, G_BuildMapName(gamemap)));
if (encoremode)