Lower SMS sting sound, again

This commit is contained in:
AJ Martinez 2024-03-05 17:46:47 -07:00
parent 1bfd8fe66d
commit 0bb4fa5960

View file

@ -4823,7 +4823,7 @@ void K_DebtStingPlayer(player_t *player, mobj_t *source)
player->stingfx = true;
if (P_IsDisplayPlayer(player))
S_StartSound(NULL, sfx_sting0);
S_StartSoundAtVolume(NULL, sfx_sting0, 200);
P_SetPlayerMobjState(player->mo, S_KART_SPINOUT);
}