MT_SCRIPT_THING: ignore spectators

This commit is contained in:
James R 2024-01-11 15:34:30 -08:00
parent 458158d16a
commit 0bbed90c2d

View file

@ -6807,7 +6807,7 @@ static void P_MobjSceneryThink(mobj_t *mobj)
UINT8 i;
for (i = 0; i < MAXPLAYERS; i++)
{
if (playeringame[i] == false)
if (playeringame[i] == false || players[i].spectator == true)
{
continue;
}