diff --git a/src/g_input.c b/src/g_input.c index e8b00e9d4..5f4bbc2b9 100644 --- a/src/g_input.c +++ b/src/g_input.c @@ -1314,10 +1314,10 @@ void G_Controldefault(UINT8 player) gamecontrol[gc_viewpoint ][1] = KEY_JOY1+3; // Y gamecontrol[gc_pause ][1] = KEY_JOY1+6; // Back gamecontrol[gc_systemmenu ][0] = KEY_JOY1+7; // Start - gamecontrol[gc_camtoggle ][1] = KEY_HAT1+0; // D-Pad Up - gamecontrol[gc_screenshot ][1] = KEY_HAT1+1; // D-Pad Down - gamecontrol[gc_talkkey ][1] = KEY_HAT1+2; // D-Pad Left - gamecontrol[gc_scores ][1] = KEY_HAT1+3; // D-Pad Right + //gamecontrol[gc_camtoggle ][1] = KEY_HAT1+0; // D-Pad Up + //gamecontrol[gc_screenshot ][1] = KEY_HAT1+1; // D-Pad Down // absolutely fucking NOT + //gamecontrol[gc_talkkey ][1] = KEY_HAT1+2; // D-Pad Left // useless for 90% of players + gamecontrol[gc_scores ][1] = KEY_HAT1+0; // D-Pad Up (previously gamecontrol[gc_scores ][1] = KEY_HAT1+3; // D-Pad Right) } if (player == 0 || player == 2)