Don't need abs here

This commit is contained in:
Sally Cochenour 2020-03-01 14:56:16 -05:00
parent 6956e1d24e
commit 0c1d0d8f5c

View file

@ -11037,7 +11037,7 @@ void P_SpawnPrecipitation(void)
if (precipsector->sector->ceilingpic != skyflatnum)
continue;
height = abs(precipsector->sector->ceilingheight - precipsector->sector->floorheight);
height = precipsector->sector->ceilingheight - precipsector->sector->floorheight;
// Exists, but is too small for reasonable precipitation.
if (height < 64<<FRACBITS)