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Bring back more jitter
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@ -20,7 +20,7 @@ Make sure this matches the actual number of states
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#define KART_NUMINVSPARKLESANIM 12
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#define MAXHITLAGTICS 18 //12
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#define HITLAGJITTERS (FRACUNIT / 32)
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#define HITLAGJITTERS (FRACUNIT / 20)
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player_t *K_GetItemBoxPlayer(mobj_t *mobj);
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angle_t K_ReflectAngle(angle_t angle, angle_t against, fixed_t maxspeed, fixed_t yourspeed);
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