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https://github.com/KartKrewDev/RingRacers.git
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Savegame fixes
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parent
7eed10f563
commit
0c74c5c017
2 changed files with 9 additions and 10 deletions
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@ -655,8 +655,6 @@ static void P_NetArchiveWorld(void)
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WRITEINT32(put, ss->firsttag);
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WRITEINT32(put, ss->firsttag);
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WRITEINT32(put, ss->nexttag);
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WRITEINT32(put, ss->nexttag);
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}
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}
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if (diff3 & SD_MIDMAP)
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WRITEINT32(put, ss->midmap);
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if (diff3 & SD_COLORMAP)
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if (diff3 & SD_COLORMAP)
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{
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{
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@ -938,8 +936,8 @@ static void P_NetUnArchiveWorld(void)
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&& fadeend == exc->fadeend
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&& fadeend == exc->fadeend
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&& fog == exc->fog)
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&& fog == exc->fog)
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{
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{
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CONS_Debug(DBG_RENDER, "P_NetUnArchiveWorld: Found map %d: rgba(%d,%d,%d,%d) fadergba(%d,%d,%d,%d)\n",
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// CONS_Debug(DBG_RENDER, "P_NetUnArchiveWorld: Found map %d: rgba(%d,%d,%d,%d) fadergba(%d,%d,%d,%d)\n",
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dbg_i, cr, cg, cb, ca, cfr, cfg, cfb, cfa);
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// dbg_i, cr, cg, cb, ca, cfr, cfg, cfb, cfa);
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break;
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break;
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}
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}
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dbg_i++;
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dbg_i++;
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@ -947,8 +945,8 @@ static void P_NetUnArchiveWorld(void)
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if (!exc)
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if (!exc)
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{
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{
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CONS_Debug(DBG_RENDER, "P_NetUnArchiveWorld: Creating map %d: rgba(%d,%d,%d,%d) fadergba(%d,%d,%d,%d)\n",
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// CONS_Debug(DBG_RENDER, "P_NetUnArchiveWorld: Creating map %d: rgba(%d,%d,%d,%d) fadergba(%d,%d,%d,%d)\n",
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dbg_i, cr, cg, cb, ca, cfr, cfg, cfb, cfa);
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// dbg_i, cr, cg, cb, ca, cfr, cfg, cfb, cfa);
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exc = Z_Calloc(sizeof (*exc), PU_LEVEL, NULL);
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exc = Z_Calloc(sizeof (*exc), PU_LEVEL, NULL);
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@ -973,14 +971,16 @@ static void P_NetUnArchiveWorld(void)
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R_AddColormapToList(exc);
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R_AddColormapToList(exc);
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sectors[i].extra_colormap = exc;
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#ifdef EXTRACOLORMAPLUMPS
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#ifdef EXTRACOLORMAPLUMPS
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exc->lump = LUMPERROR;
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exc->lump = LUMPERROR;
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exc->lumpname[0] = 0;
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exc->lumpname[0] = 0;
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} // if (!exc) // if (!lumpname[0] || !R_ColormapForName(lumpname))
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#endif
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#endif
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}
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}
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sectors[i].extra_colormap = exc;
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#ifdef EXTRACOLORMAPLUMPS
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}
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#endif
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}
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}
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if (diff & SD_FFLOORS)
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if (diff & SD_FFLOORS)
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@ -393,7 +393,6 @@ typedef struct sector_s
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// these are saved for netgames, so do not let Lua touch these!
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// these are saved for netgames, so do not let Lua touch these!
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INT32 spawn_nexttag, spawn_firsttag; // the actual nexttag/firsttag values may differ if the sector's tag was changed
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INT32 spawn_nexttag, spawn_firsttag; // the actual nexttag/firsttag values may differ if the sector's tag was changed
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INT32 spawn_bottommap, spawn_midmap, spawn_topmap;
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// offsets sector spawned with (via linedef type 7)
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// offsets sector spawned with (via linedef type 7)
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fixed_t spawn_flr_xoffs, spawn_flr_yoffs;
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fixed_t spawn_flr_xoffs, spawn_flr_yoffs;
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