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Fix Z calculation for FOF activators
Boundsec needs to be the target sector, not the control sector.
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1 changed files with 2 additions and 2 deletions
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@ -5710,8 +5710,8 @@ static void P_CheckMobj3DFloorAction(mobj_t *mo, sector_t *sec, boolean continuo
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continue;
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continue;
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}
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}
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top = P_GetSpecialTopZ(mo, roversec, roversec);
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top = P_GetSpecialTopZ(mo, roversec, sec);
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bottom = P_GetSpecialBottomZ(mo, roversec, roversec);
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bottom = P_GetSpecialBottomZ(mo, roversec, sec);
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mid = bottom + ((top - bottom) / 2);
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mid = bottom + ((top - bottom) / 2);
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if (mo->z > top || mo->z + mo->height < bottom)
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if (mo->z > top || mo->z + mo->height < bottom)
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