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2x vertical speed for downward springs
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@ -310,6 +310,9 @@ boolean P_DoSpring(mobj_t *spring, mobj_t *object)
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if (spring->eflags & MFE_VERTICALFLIP)
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vertispeed *= -1;
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if ((spring->eflags ^ object->eflags) & MFE_VERTICALFLIP)
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vertispeed *= 2;
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// Vertical springs teleport you on TOP of them.
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if (vertispeed > 0)
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{
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