Increased NUMSPRITEFREESLOTS to NUMMMOBJFREESLOTS*2.

This commit is contained in:
FreakyMutantMan 2024-11-22 21:34:57 -08:00 committed by Eidolon
parent c2eea867e9
commit 0d9a67b8b5

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@ -562,7 +562,7 @@ extern boolean actionsoverridden[NUMACTIONS];
// ratio of states to sprites to mobj types is roughly 6 : 1 : 1
#define NUMMOBJFREESLOTS 1024
#define NUMSPRITEFREESLOTS NUMMOBJFREESLOTS
#define NUMSPRITEFREESLOTS (NUMMOBJFREESLOTS*2)
#define NUMSTATEFREESLOTS (NUMMOBJFREESLOTS*8)
// Hey, moron! If you change this table, don't forget about sprnames in info.c and the sprite lights in hw_light.c!