From 0de0ecb8959f729558908d395340a415c85fa238 Mon Sep 17 00:00:00 2001 From: Zachary McAlpin Date: Thu, 23 Apr 2020 17:38:08 -0500 Subject: [PATCH] Execute LUAh_GameQuit earlier in M_QuitResponse It just feels a bit funny to execute LUAh_GameQuit if you are playing a session after the quit screen appears instead of before. --- src/m_menu.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/m_menu.c b/src/m_menu.c index 6ff13a19c..e4d2c9039 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -12535,6 +12535,8 @@ void M_QuitResponse(INT32 ch) if (ch != 'y' && ch != KEY_ENTER) return; + if (Playing()) + LUAh_GameQuit(); if (!(netgame || cv_debug)) { S_ResetCaptions(); @@ -12551,8 +12553,6 @@ void M_QuitResponse(INT32 ch) I_Sleep(); } } - if (Playing()) - LUAh_GameQuit(); I_Quit(); }