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Fix UFO hum level clamping
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1 changed files with 1 additions and 1 deletions
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@ -433,7 +433,7 @@ static void UFOUpdateSound(mobj_t *ufo) {
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if (!UFOEmeraldChase(ufo) && !UFOHumPlaying(ufo))
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{
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healthlevel = max(min(healthlevel, 1), maxhum);
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healthlevel = min(max(healthlevel, 1), maxhum);
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S_StartSound(ufo, hums[maxhum - healthlevel]);
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}
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}
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