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Moved the points all back
Moved where it all happens back by +3000 each, halved gain-rate.
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1 changed files with 4 additions and 4 deletions
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@ -10021,11 +10021,11 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
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average = firstRaw;
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average = firstRaw;
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}
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}
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UINT32 REALLY_FAR = average + 6000; // This far back, get max gain
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UINT32 REALLY_FAR = average + 9000; // This far back, get max gain
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UINT32 TOO_CLOSE = average + 3000; // Start gaining here, lose if closer
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UINT32 TOO_CLOSE = average + 6000; // Start gaining here, lose if closer
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UINT32 WAY_TOO_CLOSE = average; // Lose at max rate here
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UINT32 WAY_TOO_CLOSE = average + 3000; // Lose at max rate here
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fixed_t MAX_GAIN_PER_SEC = FRACUNIT/40; // % assist to gain per sec when REALLY_FAR
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fixed_t MAX_GAIN_PER_SEC = FRACUNIT/20; // % assist to gain per sec when REALLY_FAR
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fixed_t MAX_LOSS_PER_SEC = FRACUNIT/5; // % assist to lose per sec when WAY_TOO_CLOSE
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fixed_t MAX_LOSS_PER_SEC = FRACUNIT/5; // % assist to lose per sec when WAY_TOO_CLOSE
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UINT32 gaingap = REALLY_FAR - TOO_CLOSE;
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UINT32 gaingap = REALLY_FAR - TOO_CLOSE;
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