levellist: Fix type of choosemap

This commit is contained in:
toaster 2023-03-13 17:34:14 +00:00
parent 60fee59c54
commit 0f14079555
2 changed files with 2 additions and 2 deletions

View file

@ -736,7 +736,7 @@ extern struct levellist_s {
SINT8 cursor; SINT8 cursor;
UINT16 y; UINT16 y;
UINT16 dest; UINT16 dest;
INT16 choosemap; UINT16 choosemap;
UINT8 newgametype; UINT8 newgametype;
UINT8 guessgt; UINT8 guessgt;
levelsearch_t levelsearch; levelsearch_t levelsearch;

View file

@ -2439,7 +2439,7 @@ void M_DrawLevelSelect(void)
void M_DrawTimeAttack(void) void M_DrawTimeAttack(void)
{ {
INT16 map = levellist.choosemap; UINT16 map = levellist.choosemap;
INT16 t = (48*menutransition.tics); INT16 t = (48*menutransition.tics);
INT16 leftedge = 149+t+16; INT16 leftedge = 149+t+16;
INT16 rightedge = 149+t+155; INT16 rightedge = 149+t+155;