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Use thin string for times in Sound Test
Much, much closer to monospace without taking up too much presence
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parent
57d5e54983
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0f6ddefe30
1 changed files with 2 additions and 2 deletions
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@ -8359,7 +8359,7 @@ void M_DrawSoundTest(void)
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{
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{
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UINT32 currenttime = min(Music_Elapsed(tune), Music_TotalDuration(tune));
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UINT32 currenttime = min(Music_Elapsed(tune), Music_TotalDuration(tune));
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V_DrawRightAlignedMenuString(x + 272-1, 18+32, 0,
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V_DrawRightAlignedThinString(x + 272-1, 18+32, 0,
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va("%02u:%02u",
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va("%02u:%02u",
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G_TicsToMinutes(currenttime, true),
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G_TicsToMinutes(currenttime, true),
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G_TicsToSeconds(currenttime)
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G_TicsToSeconds(currenttime)
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@ -8373,7 +8373,7 @@ void M_DrawSoundTest(void)
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{
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{
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UINT32 exittime = Music_TotalDuration(tune);
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UINT32 exittime = Music_TotalDuration(tune);
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V_DrawRightAlignedMenuString(x + 272-1, 18+32+10, 0,
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V_DrawRightAlignedThinString(x + 272-1, 18+32+10, 0,
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va("%02u:%02u",
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va("%02u:%02u",
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G_TicsToMinutes(exittime, true),
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G_TicsToMinutes(exittime, true),
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G_TicsToSeconds(exittime)
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G_TicsToSeconds(exittime)
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