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2.4 asset hashes, at least for smoke testing
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1 changed files with 3 additions and 2 deletions
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@ -106,7 +106,7 @@ extern "C" consvar_t cv_lua_profile, cv_menuframeskip;
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/* Manually defined asset hashes
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*/
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#define ASSET_HASH_BIOS_PK3 "36201c4690256d133dff7d3879436dff"
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#define ASSET_HASH_SCRIPTS_PK3 "56be3c47192870c3265f19cf024e860e"
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#define ASSET_HASH_GFX_PK3 "9e91306851cb6619124b37533cfbf029"
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@ -115,7 +115,7 @@ extern "C" consvar_t cv_lua_profile, cv_menuframeskip;
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#define ASSET_HASH_TEXTURES_ORIGINALZONES_PK3 "f15f974dbd17c9ce1b60bf31cf12d246"
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#define ASSET_HASH_CHARS_PK3 "5c8c34c5623acf984e3f654da4509126"
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#define ASSET_HASH_FOLLOWERS_PK3 "4b61428e5f2ec806de398de8a5fba5f0"
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#define ASSET_HASH_MAPS_PK3 "d744ac9747e078220a986ab295721182"
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#define ASSET_HASH_MAPS_PK3 "5dabba64c503e9ef1e25ca9ee41d0d76"
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#define ASSET_HASH_UNLOCKS_PK3 "a4de35ba9f83829ced44dfc1316ba33e"
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#define ASSET_HASH_STAFFGHOSTS_PK3 "4248d1fb6eb14c6b359f739c118249cc"
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#define ASSET_HASH_SHADERS_PK3 "bc0b47744d457956db2ee9ea00f59eff"
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@ -123,6 +123,7 @@ extern "C" consvar_t cv_lua_profile, cv_menuframeskip;
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#define ASSET_HASH_PATCH_PK3 "00000000000000000000000000000000"
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#endif
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// Version numbers for netplay :upside_down_face:
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int VERSION;
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int SUBVERSION;
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