Merge sdl/hwsym_sdl.c

This commit is contained in:
SteelT 2020-08-10 15:27:58 -04:00
parent 4e5d397eea
commit 0fed8c2ee3

View file

@ -104,29 +104,15 @@ void *hwSym(const char *funcName,void *handle)
GETFUNC(MakeScreenFinalTexture);
GETFUNC(DrawScreenFinalTexture);
<<<<<<< HEAD
GETFUNC(RenderSkyDome);
=======
>>>>>>> srb2/next
GETFUNC(LoadShaders);
GETFUNC(KillShaders);
GETFUNC(SetShader);
GETFUNC(UnSetShader);
<<<<<<< HEAD
GETFUNC(LoadCustomShader);
GETFUNC(InitCustomShaders);
GETFUNC(StartBatching);
GETFUNC(RenderBatches);
=======
GETFUNC(SetShaderInfo);
GETFUNC(LoadCustomShader);
GETFUNC(InitCustomShaders);
>>>>>>> srb2/next
#else //HWRENDER
if (0 == strcmp("FinishUpdate", funcName))
return funcPointer; //&FinishUpdate;