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Merge branch 'map-icon-flingerdinger' into 'master'
Map icon issues Closes #832 See merge request KartKrew/Kart!1793
This commit is contained in:
commit
10789819c0
1 changed files with 16 additions and 13 deletions
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@ -169,7 +169,7 @@ void M_DrawUnderline(INT32 left, INT32 right, INT32 y)
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static patch_t *addonsp[NUM_EXT+5];
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static patch_t *bgMapImage;
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static INT16 bgMapID = NEXTMAP_INVALID;
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void M_PickMenuBGMap(void)
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{
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UINT16 *allowedMaps;
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@ -195,7 +195,7 @@ void M_PickMenuBGMap(void)
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if ((mapheaderinfo[i]->typeoflevel & (TOL_SPECIAL|TOL_VERSUS)) != 0)
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{
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// Don't spoil Special Stages or bosses.
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// Don't spoil Special or Versus.
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continue;
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}
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@ -221,12 +221,7 @@ void M_PickMenuBGMap(void)
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}
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Z_Free(allowedMaps);
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bgMapImage = mapheaderinfo[ret]->thumbnailPic;
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if (bgMapImage == NULL)
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{
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bgMapImage = W_CachePatchName("MENUBG4", PU_CACHE);
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}
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bgMapID = ret;
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}
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static fixed_t bgText1Scroll = 0;
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@ -271,11 +266,17 @@ void M_DrawMenuBackground(void)
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fixed_t text1loop = SHORT(text1->height)*FRACUNIT;
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fixed_t text2loop = SHORT(text2->width)*FRACUNIT;
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if (bgMapImage == NULL)
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if (bgMapID >= nummapheaders)
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{
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M_PickMenuBGMap();
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}
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patch_t *bgMapImage = mapheaderinfo[bgMapID]->thumbnailPic;
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if (bgMapImage == NULL)
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{
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bgMapImage = W_CachePatchName("MENUBG4", PU_CACHE);
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}
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V_DrawFixedPatch(0, 0, FRACUNIT, 0, bgMapImage, R_GetTranslationColormap(TC_RAINBOW, SKINCOLOR_SLATE, GTC_MENUCACHE));
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V_DrawFixedPatch(0, 0, FRACUNIT, V_ADD, W_CachePatchName("MENUCUTD", PU_CACHE), NULL);
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V_DrawFixedPatch(0, 0, FRACUNIT, 0, W_CachePatchName("MENUCUT", PU_CACHE), NULL);
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@ -2679,14 +2680,16 @@ static void M_DrawCupPreview(INT16 y, levelsearch_t *levelsearch)
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{
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UINT8 i = 0;
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INT16 maxlevels = M_CountLevelsToShowInList(levelsearch);
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fixed_t x = -((cupgrid.previewanim % 82 * FRACUNIT + rendertimefrac) % (82 * FRACUNIT));
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const fixed_t step = (82 * FRACUNIT);
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fixed_t previewanimwork = (cupgrid.previewanim * FRACUNIT) + rendertimefrac_unpaused;
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fixed_t x = -(previewanimwork % step);
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INT16 add;
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INT16 map, start = M_GetFirstLevelInList(&i, levelsearch);
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UINT8 starti = i;
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if (levelsearch->cup && maxlevels > 0)
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{
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add = (cupgrid.previewanim / 82) % maxlevels;
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add = (previewanimwork / step) % maxlevels;
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map = start;
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while (add > 0)
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{
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@ -2714,7 +2717,7 @@ static void M_DrawCupPreview(INT16 y, levelsearch_t *levelsearch)
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map,
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NULL);
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x += 82 * FRACUNIT;
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x += step;
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map = M_GetNextLevelInList(map, &i, levelsearch);
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}
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@ -2725,7 +2728,7 @@ static void M_DrawCupPreview(INT16 y, levelsearch_t *levelsearch)
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while (x < BASEVIDWIDTH * FRACUNIT)
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{
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V_DrawFixedPatch(x + FRACUNIT, (y+2) * FRACUNIT, FRACUNIT, 0, st, NULL);
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x += 82 * FRACUNIT;
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x += step;
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}
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}
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}
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