From 1155acebadf7a397a40fb3fa6eeb5b6a4d5c576b Mon Sep 17 00:00:00 2001 From: James R Date: Sun, 3 Mar 2024 17:47:44 -0800 Subject: [PATCH] Let buffer inputs between maps - Do not clear inputs when a map loads --- src/g_game.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/g_game.c b/src/g_game.c index 3ca13d642..69699b24f 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1191,8 +1191,10 @@ void G_DoLoadLevelEx(boolean resetplayer, gamestate_t newstate) } // clear cmd building stuff - G_ResetAllDeviceGameKeyDown(); - G_ResetAllDeviceResponding(); + // We don't clear them anymore, so you can buffer inputs + // on map change / map restart. + //G_ResetAllDeviceGameKeyDown(); + //G_ResetAllDeviceResponding(); // clear hud messages remains (usually from game startup) CON_ClearHUD();