This commit is contained in:
AJ Martinez 2023-04-01 22:08:21 -07:00 committed by toaster
parent 06763da0e7
commit 134a5ef9c0
9 changed files with 261 additions and 14 deletions

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@ -141,6 +141,7 @@ add_executable(SRB2SDL2 MACOSX_BUNDLE WIN32
k_podium.c
k_rank.c
k_vote.c
k_serverstats.c
)
if(SRB2_CONFIG_ENABLE_WEBM_MOVIES)

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@ -61,6 +61,7 @@
#include "m_cond.h" // netUnlocked
#include "g_party.h"
#include "k_vote.h"
#include "k_serverstats.h"
// cl loading screen
#include "v_video.h"
@ -2972,12 +2973,18 @@ static void Command_Nodes(void)
if (playernode[i] != UINT8_MAX)
{
CONS_Printf(" - node %.2d", playernode[i]);
CONS_Printf(" [node %.2d]", playernode[i]);
if (I_GetNodeAddress && (address = I_GetNodeAddress(playernode[i])) != NULL)
CONS_Printf(" - %s", address);
}
CONS_Printf(" [RRID-%s] ", GetPrettyRRID(players[i].public_key, true));
if (K_UsingPowerLevels() != PWRLV_DISABLED) // No power type?!
{
CONS_Printf(" [%.4d PWR]", clientpowerlevels[i][K_UsingPowerLevels()]);
}
CONS_Printf(" [RRID-%s]", GetPrettyRRID(players[i].public_key, true));
if (IsPlayerAdmin(i))
CONS_Printf(M_GetText(" (verified admin)"));
@ -3910,6 +3917,8 @@ static void Got_AddPlayer(UINT8 **p, INT32 playernum)
HU_AddChatText(joinmsg, false);
}
SV_RetrieveStats(newplayernum);
if (server && multiplayer && motd[0] != '\0')
COM_BufAddText(va("sayto %d %s\n", newplayernum, motd));

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@ -82,6 +82,7 @@
#include "acs/interface.h"
#include "k_podium.h"
#include "k_vote.h"
#include "k_serverstats.h"
#ifdef HWRENDER
#include "hardware/hw_main.h" // 3D View Rendering
@ -1619,6 +1620,8 @@ void D_SRB2Main(void)
// Load Profiles now that default controls have been defined
PR_LoadProfiles(); // load control profiles
SV_LoadStats();
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON) || defined (HAVE_SDL)
VID_PrepareModeList(); // Regenerate Modelist according to cv_fullscreen
#endif
@ -1888,6 +1891,8 @@ void D_SRB2Main(void)
}
}
SV_SaveStats();
if (autostart || netgame)
{
gameaction = ga_nothing;

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@ -1809,6 +1809,9 @@ static void Got_WeaponPref(UINT8 **cp,INT32 playernum)
static void Got_PowerLevel(UINT8 **cp,INT32 playernum)
{
// Server keeps track of this now, no-sell XD_POWERLEVEL
/*
UINT16 race = (UINT16)READUINT16(*cp);
UINT16 battle = (UINT16)READUINT16(*cp);
@ -1816,6 +1819,7 @@ static void Got_PowerLevel(UINT8 **cp,INT32 playernum)
clientpowerlevels[playernum][PWRLV_BATTLE] = min(PWRLVRECORD_MAX, battle);
CONS_Debug(DBG_GAMELOGIC, "set player %d to power %d\n", playernum, race);
*/
}
static void Got_PartyInvite(UINT8 **cp,INT32 playernum)
@ -1977,6 +1981,7 @@ void D_SendPlayerConfig(UINT8 n)
SendNameAndColor(n);
WeaponPref_Send(n);
/*
if (pr != NULL)
{
// Send it over
@ -1991,6 +1996,7 @@ void D_SendPlayerConfig(UINT8 n)
}
SendNetXCmdForPlayer(n, XD_POWERLEVEL, buf, p-buf);
*/
}
void D_Cheat(INT32 playernum, INT32 cheat, ...)

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@ -67,6 +67,7 @@
#include "acs/interface.h"
#include "g_party.h"
#include "k_vote.h"
#include "k_serverstats.h"
#ifdef HAVE_DISCORDRPC
#include "discord.h"
@ -1580,6 +1581,8 @@ void G_DoLoadLevelEx(boolean resetplayer, gamestate_t newstate)
// clear hud messages remains (usually from game startup)
CON_ClearHUD();
SV_UpdateStats();
server_lagless = cv_lagless.value;
if (doAutomate == true)

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@ -17,6 +17,7 @@
#include "p_tick.h" // leveltime
#include "k_grandprix.h"
#include "k_profiles.h"
#include "k_serverstats.h"
// Client-sided calculations done for Power Levels.
// This is done so that clients will never be able to hack someone else's score over the server.
@ -636,18 +637,9 @@ void K_PlayerForfeit(UINT8 playerNum, boolean pointLoss)
return;
}
if (inc < 0 && pointLoss == false)
if (pointLoss)
{
// Don't record point losses for sync-out / crashes.
return;
}
pr = PR_GetPlayerProfile(&players[playerNum]);
if (pr != NULL)
{
pr->powerlevels[powerType] = yourPower + inc;
M_UpdateUnlockablesAndExtraEmblems(true, true);
G_SaveGameData();
CONS_Printf("Stats update by %d\n", inc);
SV_UpdateStats();
}
}

179
src/k_serverstats.c Normal file
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@ -0,0 +1,179 @@
// SONIC ROBO BLAST 2
//-----------------------------------------------------------------------------
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Copyright (C) 1999-2020 by Sonic Team Junior.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
// See the 'LICENSE' file for more details.
//-----------------------------------------------------------------------------
/// \file k_serverstats.c
/// \brief implements methods for serverside stat tracking.
#include "doomtype.h"
#include "d_main.h" // pandf
#include "byteptr.h" // READ/WRITE macros
#include "p_saveg.h" // savebuffer_t
#include "m_misc.h" //FIL_WriteFile()
#include "k_serverstats.h"
#include "z_zone.h"
static serverplayer_t trackedList[MAXTRACKEDSERVERPLAYERS];
static UINT32 numtracked = 0;
// Read stats file to trackedList for ingame use
void SV_LoadStats(void)
{
const size_t headerlen = strlen(SERVERSTATSHEADER);
savebuffer_t save = {0};
if (!server)
return;
if (P_SaveBufferFromFile(&save, va(pandf, srb2home, SERVERSTATSFILE)) == false)
{
return;
}
if (strncmp(SERVERSTATSHEADER, (const char *)save.buffer, headerlen))
{
const char *gdfolder = "the Ring Racers folder";
if (strcmp(srb2home,"."))
gdfolder = srb2home;
P_SaveBufferFree(&save);
I_Error("Not a valid server stats file.\nDelete %s (maybe in %s) and try again.", SERVERSTATSFILE, gdfolder);
}
save.p += headerlen;
numtracked = READUINT32(save.p);
if (numtracked > MAXTRACKEDSERVERPLAYERS)
numtracked = MAXTRACKEDSERVERPLAYERS;
READMEM(save.p, trackedList, (numtracked * sizeof(serverplayer_t)));
}
// Save trackedList to disc
void SV_SaveStats(void)
{
size_t length = 0;
const size_t headerlen = strlen(SERVERSTATSHEADER);
UINT8 i;
savebuffer_t save = {0};
if (!server)
return;
/*
if (profilesList[PROFILE_GUEST] == NULL)
{
// Profiles have not been loaded yet, don't overwrite with garbage.
return;
}
*/
if (P_SaveBufferAlloc(&save, headerlen + sizeof(UINT32) + (numtracked * sizeof(serverplayer_t))) == false)
{
I_Error("No more free memory for saving server stats\n");
return;
}
// Add header.
WRITESTRINGN(save.p, SERVERSTATSHEADER, headerlen);
WRITEUINT32(save.p, numtracked);
WRITEMEM(save.p, trackedList, (numtracked * sizeof(serverplayer_t)));
for (i = 0; i < numtracked; i++)
{
}
length = save.p - save.buffer;
if (!FIL_WriteFile(va(pandf, srb2home, SERVERSTATSFILE), save.buffer, length))
{
P_SaveBufferFree(&save);
I_Error("Couldn't save server stats. Are you out of Disk space / playing in a protected folder?");
}
P_SaveBufferFree(&save);
}
// New player, grab their stats from trackedList or initialize new ones if they're new
void SV_RetrieveStats(int player)
{
if (!server)
return;
UINT32 j;
for(j = 0; j < numtracked; j++)
{
if (memcmp(trackedList[j].public_key, players[player].public_key, PUBKEYLENGTH) == 0)
{
memcpy(clientpowerlevels[player], trackedList[j].powerlevels, sizeof(trackedList[j].powerlevels));
return;
}
}
uint8_t allZero[PUBKEYLENGTH];
memset(allZero, 0, PUBKEYLENGTH);
for(j = 0; j < PWRLV_NUMTYPES; j++)
{
if (memcmp(players[player].public_key, allZero, PUBKEYLENGTH) == 0)
clientpowerlevels[player][j] = 0;
else
clientpowerlevels[player][j] = PWRLVRECORD_START;
}
}
// Write player stats to trackedList, then save to disk
void SV_UpdateStats(void)
{
UINT32 i, j;
uint8_t allZero[PUBKEYLENGTH];
memset(allZero, 0, PUBKEYLENGTH);
if (!server)
return;
CONS_Printf("SV_UpdateStats\n");
for(i = 0; i < MAXPLAYERS; i++)
{
if (!playeringame[i])
continue;
if (memcmp(players[i].public_key, allZero, PUBKEYLENGTH) == 0)
{
continue;
}
CONS_Printf("updating %d\n", i);
boolean match = false;
for(j = 0; j < numtracked; j++)
{
if (memcmp(trackedList[j].public_key, players[i].public_key, PUBKEYLENGTH) == 0)
{
memcpy(trackedList[j].powerlevels, clientpowerlevels[i], sizeof(trackedList[j].powerlevels));
match = true;
break;
}
}
if (match)
continue;
memcpy(trackedList[numtracked].public_key, players[i].public_key, PUBKEYLENGTH);
memcpy(trackedList[numtracked].powerlevels, clientpowerlevels[i], sizeof(trackedList[numtracked].powerlevels));
numtracked++;
}
SV_SaveStats();
}

49
src/k_serverstats.h Normal file
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@ -0,0 +1,49 @@
// SONIC ROBO BLAST 2
//-----------------------------------------------------------------------------
// Copyright (C) 1993-1996 by id Software, Inc.
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Copyright (C) 2011-2016 by Matthew "Inuyasha" Walsh.
// Copyright (C) 1999-2018 by Sonic Team Junior.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
// See the 'LICENSE' file for more details.
//-----------------------------------------------------------------------------
/// \file k_serverstats.h
/// \brief serverside stat tracking definitions
#ifndef __SERVERSTATS_H__
#define __SERVERSTATS_H__
#include "doomdef.h" // MAXPLAYERNAME
#include "g_input.h" // Input related stuff
#include "string.h" // strcpy etc
#include "g_game.h" // game CVs
#ifdef __cplusplus
extern "C" {
#endif
#define SERVERSTATSFILE "srvstats.dat"
#define MAXTRACKEDSERVERPLAYERS 9999
#define SERVERSTATSHEADER "Doctor Robotnik's Ring Racers Server Stats"
struct serverplayer_t
{
uint8_t public_key[PUBKEYLENGTH];
UINT16 powerlevels[PWRLV_NUMTYPES];
};
void SV_SaveStats(void);
void SV_LoadStats(void);
void SV_RetrieveStats(int player);
void SV_UpdateStats(void);
#ifdef __cplusplus
} // extern "C"
#endif
#endif

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@ -195,6 +195,9 @@ TYPEDEF (pathfindsetup_t);
// k_profiles.h
TYPEDEF (profile_t);
// h_serverstats.h
TYPEDEF (serverplayer_t);
// k_terrain.h
TYPEDEF (t_splash_t);
TYPEDEF (t_footstep_t);