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Disable checkpoint saved by savecheckpoint when disabling cheats
What a mouthful.
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@ -4466,6 +4466,7 @@ void P_ResetPlayerCheats(void)
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continue;
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continue;
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player->pflags &= ~(PF_GODMODE);
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player->pflags &= ~(PF_GODMODE);
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player->respawn.manual = false;
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if (P_MobjWasRemoved(thing))
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if (P_MobjWasRemoved(thing))
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continue;
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continue;
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