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Give split players default controls while sellecting profile #
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@ -2301,6 +2301,10 @@ static boolean M_HandlePressStart(setup_player_t *p, UINT8 num)
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// Because let's face it, when you test mods, you're often lazy to grab your controller for menuing :)
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if (!i && !num)
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setup_player[num].ponedevice = cv_usejoystick[num].value;
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else if (num)
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// For any player past player 1, set controls to default profile controls, otherwise it's generally awful to do any menuing...
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memcpy(&gamecontrol[num], gamecontroldefault, sizeof(gamecontroldefault));
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CV_SetValue(&cv_usejoystick[num], i);
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//CONS_Printf("Device for %d set to %d\n", num, i);
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