More renaming

This commit is contained in:
Ashnal 2025-05-17 15:18:53 -04:00
parent 5a42c99d0a
commit 144e2be262
12 changed files with 63 additions and 63 deletions

View file

@ -4717,7 +4717,7 @@ static void G_DoCompleted(void)
if (grandprixinfo.eventmode == GPEVENT_NONE)
{
grandprixinfo.rank.winPoints += K_CalculateGPRankPoints(K_GetEXP(player), grandprixinfo.rank.position, grandprixinfo.rank.totalPlayers);
grandprixinfo.rank.laps += K_GetEXP(player);
grandprixinfo.rank.exp += K_GetEXP(player);
}
else if (grandprixinfo.eventmode == GPEVENT_SPECIAL)
{

View file

@ -55,7 +55,7 @@ UINT8 K_BotStartingDifficulty(SINT8 value)
See header file for description.
--------------------------------------------------*/
INT16 K_CalculateGPRankPoints(UINT16 displayexp, UINT8 position, UINT8 numplayers)
INT16 K_CalculateGPRankPoints(UINT16 exp, UINT8 position, UINT8 numplayers)
{
INT16 points;
@ -65,7 +65,7 @@ INT16 K_CalculateGPRankPoints(UINT16 displayexp, UINT8 position, UINT8 numplayer
return 0;
}
points = displayexp;
points = exp;
// Give bonus to high-ranking players, depending on player count
// This rounds out the point gain when you get 1st every race,

View file

@ -73,7 +73,7 @@ UINT8 K_BotStartingDifficulty(SINT8 value);
Number of points to give.
--------------------------------------------------*/
INT16 K_CalculateGPRankPoints(UINT16 displayexp, UINT8 position, UINT8 numplayers);
INT16 K_CalculateGPRankPoints(UINT16 exp, UINT8 position, UINT8 numplayers);
/*--------------------------------------------------

View file

@ -6422,7 +6422,7 @@ static void K_DrawGPRankDebugger(void)
V_DrawThinString(0, 10, V_SNAPTOTOP|V_SNAPTOLEFT,
va("PTS: %d / %d", grandprixinfo.rank.winPoints, grandprixinfo.rank.totalPoints));
V_DrawThinString(0, 20, V_SNAPTOTOP|V_SNAPTOLEFT,
va("LAPS: %d / %d", grandprixinfo.rank.laps, grandprixinfo.rank.totalLaps));
va("LAPS: %d / %d", grandprixinfo.rank.exp, grandprixinfo.rank.totalExp));
V_DrawThinString(0, 30, V_SNAPTOTOP|V_SNAPTOLEFT,
va("CONTINUES: %d", grandprixinfo.rank.continuesUsed));
V_DrawThinString(0, 40, V_SNAPTOTOP|V_SNAPTOLEFT,

View file

@ -144,8 +144,8 @@ void podiumData_s::Init(void)
// Randomized winnings
INT32 rgs = 0;
INT32 laps = 0;
INT32 tlaps = 0;
INT32 exp = 0;
INT32 texp = 0;
INT32 prs = 0;
INT32 tprs = 0;
@ -180,7 +180,7 @@ void podiumData_s::Init(void)
default:
{
lvl->totalExp = TARGETEXP;
tlaps += lvl->totalExp;
texp += lvl->totalExp;
break;
}
}
@ -223,13 +223,13 @@ void podiumData_s::Init(void)
}
}
laps += pexp;
exp += pexp;
prs += pprs;
}
rank.rings = rgs;
rank.laps = laps;
rank.totalLaps = tlaps;
rank.exp = exp;
rank.totalExp = texp;
rank.prisons = prs;
rank.totalPrisons = tprs;
}
@ -829,13 +829,13 @@ void podiumData_s::Draw(void)
.xy(44.0, 0.0)
.align(srb2::Draw::Align::kCenter)
.font(srb2::Draw::Font::kThinTimer)
.text(va("%d / %d", rank.laps, rank.totalLaps));
.text(va("%d / %d", rank.exp, rank.totalExp));
drawer_totals_right
.xy(44.0, 14.0)
.align(srb2::Draw::Align::kCenter)
.font(srb2::Draw::Font::kZVote)
.text(va("%c%d", (rank.scoreLaps > 0 ? '+' : ' '), rank.scoreLaps));
.text(va("%c%d", (rank.scoreExp > 0 ? '+' : ' '), rank.scoreExp));
}
if ((state == PODIUM_ST_GRADE_APPEAR && delay == 0)

View file

@ -289,7 +289,7 @@ static UINT32 RankCapsules_CountFromMap(const INT32 cupLevelNum)
void gpRank_t::Init(void)
{
UINT8 numHumans = 0;
UINT32 laps = 0;
UINT32 exp = 0;
INT32 i;
memset(this, 0, sizeof(gpRank_t));
@ -333,13 +333,13 @@ void gpRank_t::Init(void)
if (cupLevelNum < nummapheaders && mapheaderinfo[cupLevelNum] != NULL)
{
//laps += K_RaceLapCount(cupLevelNum);
laps += TARGETEXP;
exp += TARGETEXP;
}
}
for (i = 0; i < numHumans; i++)
{
totalLaps += laps;
totalExp += exp;
}
// Search through all of the cup's bonus levels
@ -428,24 +428,24 @@ void gpRank_t::Rejigger(UINT16 removedmap, UINT16 removedgt, UINT16 addedmap, UI
if (deltaLaps)
{
INT32 workingTotalLaps = totalLaps;
INT32 workingTotalExp = totalExp;
// +1, since 1st place laps are worth 2 pts.
for (i = 0; i < numPlayers+1; i++)
{
workingTotalLaps += deltaLaps;
workingTotalExp += deltaLaps;
}
if (workingTotalLaps > 0)
totalLaps = workingTotalLaps;
if (workingTotalExp > 0)
totalExp = workingTotalExp;
else
totalLaps = 0;
totalExp = 0;
deltaLaps += laps;
deltaLaps += exp;
if (deltaLaps > 0)
laps = deltaLaps;
exp = deltaLaps;
else
laps = 0;
exp = 0;
}
if (deltaPrisons)
@ -553,7 +553,7 @@ void gpRank_t::Update(void)
dta->position = player->tally.position;
dta->rings = player->tally.rings;
dta->exp = player->tally.laps;
dta->exp = player->tally.exp;
dta->prisons = player->tally.prisons;
dta->gotSpecialPrize = !!!(player->pflags & PF_NOCONTEST);
dta->grade = static_cast<gp_rank_e>(player->tally.rank);
@ -594,16 +594,16 @@ gp_rank_e K_CalculateGPGrade(gpRank_t *rankData)
rankData->scorePosition = 0;
rankData->scoreGPPoints = 0;
rankData->scoreLaps = 0;
rankData->scoreExp = 0;
rankData->scorePrisons = 0;
rankData->scoreRings = 0;
rankData->scoreContinues = 0;
rankData->scoreTotal = 0;
const INT32 lapsWeight = (rankData->totalLaps > 0) ? RANK_WEIGHT_LAPS : 0;
const INT32 expWeight = (rankData->totalExp > 0) ? RANK_WEIGHT_LAPS : 0;
const INT32 prisonsWeight = (rankData->totalPrisons > 0) ? RANK_WEIGHT_PRISONS : 0;
const INT32 total = RANK_WEIGHT_POSITION + RANK_WEIGHT_SCORE + lapsWeight + prisonsWeight + RANK_WEIGHT_RINGS;
const INT32 total = RANK_WEIGHT_POSITION + RANK_WEIGHT_SCORE + expWeight + prisonsWeight + RANK_WEIGHT_RINGS;
const INT32 continuesPenalty = total / RANK_CONTINUE_PENALTY_DIV;
if (rankData->position > 0)
@ -618,9 +618,9 @@ gp_rank_e K_CalculateGPGrade(gpRank_t *rankData)
rankData->scoreGPPoints += (rankData->winPoints * RANK_WEIGHT_SCORE) / rankData->totalPoints;
}
if (rankData->totalLaps > 0)
if (rankData->totalExp > 0)
{
rankData->scoreLaps += (rankData->laps * lapsWeight) / rankData->totalLaps;
rankData->scoreExp += (rankData->exp * expWeight) / rankData->totalExp;
}
if (rankData->totalPrisons > 0)
@ -638,7 +638,7 @@ gp_rank_e K_CalculateGPGrade(gpRank_t *rankData)
rankData->scoreTotal =
rankData->scorePosition +
rankData->scoreGPPoints +
rankData->scoreLaps +
rankData->scoreExp +
rankData->scorePrisons +
rankData->scoreRings +
rankData->scoreContinues;

View file

@ -49,8 +49,8 @@ struct gpRank_t
UINT32 winPoints;
UINT32 totalPoints;
UINT32 laps;
UINT32 totalLaps;
UINT32 exp;
UINT32 totalExp;
UINT32 continuesUsed;
@ -64,7 +64,7 @@ struct gpRank_t
INT32 scorePosition;
INT32 scoreGPPoints;
INT32 scoreLaps;
INT32 scoreExp;
INT32 scorePrisons;
INT32 scoreRings;
INT32 scoreContinues;

View file

@ -92,11 +92,11 @@ void level_tally_t::DetermineBonuses(void)
}
}
if (totalLaps > 0)
if (totalExp > 0)
{
// Give circuit gamemodes a consolation bonus
// for getting good placements on each lap.
temp_bonuses.push_back(TALLY_BONUS_LAP);
temp_bonuses.push_back(TALLY_BONUS_EXP);
}
if (totalPrisons > 0)
@ -203,7 +203,7 @@ INT32 level_tally_t::CalculateGrade(void)
bonusWeights[i] = ((pointLimit != 0) ? 100 : 0);
break;
}
case TALLY_BONUS_LAP:
case TALLY_BONUS_EXP:
case TALLY_BONUS_PRISON:
case TALLY_BONUS_POWERSTONES:
{
@ -240,12 +240,12 @@ INT32 level_tally_t::CalculateGrade(void)
ours += (rings * bonusWeights[i]) / 20;
break;
}
case TALLY_BONUS_LAP:
case TALLY_BONUS_EXP:
{
// Use a special curve for this.
// Low Exp amounts are guaranteed, higher than half is where skill expression starts
// Magic numbers here are to reduce the range from 50-125 to 0-75 and compare with a max of 58, 85% of which is 49.3, which should put an even 100 or higher displayexp at A rank
const fixed_t frac = std::min(FRACUNIT, ((laps-50) * FRACUNIT) / std::max(1, static_cast<int>(totalLaps-42)));
const fixed_t frac = std::min(FRACUNIT, ((exp-50) * FRACUNIT) / std::max(1, static_cast<int>(totalExp-42)));
ours += Easing_Linear(frac, 0, bonusWeights[i]);
break;
}
@ -310,7 +310,7 @@ void level_tally_t::Init(player_t *player)
position = numPlayers = 0;
rings = 0;
laps = totalLaps = 0;
exp = totalExp = 0;
points = pointLimit = 0;
powerStones = 0;
releasedFastForward = false;
@ -347,8 +347,8 @@ void level_tally_t::Init(player_t *player)
if (displayEXP != UINT16_MAX)
{
laps = displayEXP;
totalLaps = 100;
exp = displayEXP;
totalExp = 100;
}
}
@ -664,8 +664,8 @@ boolean level_tally_t::IncrementLine(void)
amount = 1;
freq = 1;
break;
case TALLY_BONUS_LAP:
dest = laps;
case TALLY_BONUS_EXP:
dest = exp;
amount = 20;
freq = 1;
break;
@ -1190,7 +1190,7 @@ void level_tally_t::Draw(void)
case TALLY_BONUS_RING:
bonus_code = "RB";
break;
case TALLY_BONUS_LAP:
case TALLY_BONUS_EXP:
bonus_code = "LA";
break;
case TALLY_BONUS_PRISON:
@ -1321,12 +1321,12 @@ void level_tally_t::Draw(void)
.text(va("%d / 20", displayBonus[i]));
break;
}
case TALLY_BONUS_LAP:
case TALLY_BONUS_EXP:
{
drawer_text
.x(197.0 * frac)
.align(srb2::Draw::Align::kCenter)
.text(va("%d / %d", displayBonus[i], totalLaps));
.text(va("%d / %d", displayBonus[i], totalExp));
break;
}
case TALLY_BONUS_PRISON:

View file

@ -33,7 +33,7 @@ typedef enum
{
TALLY_BONUS_NA,
TALLY_BONUS_RING,
TALLY_BONUS_LAP,
TALLY_BONUS_EXP,
TALLY_BONUS_PRISON,
TALLY_BONUS_SCORE,
TALLY_BONUS_POWERSTONES,
@ -77,7 +77,7 @@ struct level_tally_t
// Possible grade metrics
UINT8 position, numPlayers;
UINT8 rings;
UINT16 laps, totalLaps;
UINT16 exp, totalExp;
UINT16 prisons, totalPrisons;
INT32 points, pointLimit;
UINT8 powerStones;

View file

@ -1817,8 +1817,8 @@ boolean M_CheckCondition(condition_t *cn, player_t *player)
&& M_NotFreePlay()
&& (gamespeed != KARTSPEED_EASY)
&& (player->tally.active == true)
&& (player->tally.totalLaps > 0) // Only true if not Time Attack
&& (player->tally.laps >= player->tally.totalLaps));
&& (player->tally.totalExp > 0) // Only true if not Time Attack
&& (player->tally.exp >= player->tally.totalExp));
case UCRP_FINISHALLPRISONS:
return (battleprisons
&& !(player->pflags & PF_NOCONTEST)

View file

@ -9067,8 +9067,8 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
(newplayer != NULL)
&& (gamespeed != KARTSPEED_EASY)
&& (newplayer->tally.active == true)
&& (newplayer->tally.totalLaps > 0) // Only true if not Time Attack
&& (newplayer->tally.laps >= newplayer->tally.totalLaps)
&& (newplayer->tally.totalExp > 0) // Only true if not Time Attack
&& (newplayer->tally.exp >= newplayer->tally.totalExp)
)
{
UINT8 pnum = (newplayer-players);

View file

@ -845,8 +845,8 @@ static void P_NetArchivePlayers(savebuffer_t *save)
WRITEUINT8(save->p, players[i].tally.position);
WRITEUINT8(save->p, players[i].tally.numPlayers);
WRITEUINT8(save->p, players[i].tally.rings);
WRITEUINT16(save->p, players[i].tally.laps);
WRITEUINT16(save->p, players[i].tally.totalLaps);
WRITEUINT16(save->p, players[i].tally.exp);
WRITEUINT16(save->p, players[i].tally.totalExp);
WRITEUINT16(save->p, players[i].tally.prisons);
WRITEUINT16(save->p, players[i].tally.totalPrisons);
WRITEINT32(save->p, players[i].tally.points);
@ -1503,8 +1503,8 @@ static void P_NetUnArchivePlayers(savebuffer_t *save)
players[i].tally.position = READUINT8(save->p);
players[i].tally.numPlayers = READUINT8(save->p);
players[i].tally.rings = READUINT8(save->p);
players[i].tally.laps = READUINT16(save->p);
players[i].tally.totalLaps = READUINT16(save->p);
players[i].tally.exp = READUINT16(save->p);
players[i].tally.totalExp = READUINT16(save->p);
players[i].tally.prisons = READUINT16(save->p);
players[i].tally.totalPrisons = READUINT16(save->p);
players[i].tally.points = READINT32(save->p);
@ -6357,8 +6357,8 @@ static inline void P_ArchiveMisc(savebuffer_t *save)
WRITEUINT32(save->p, rank->winPoints);
WRITEUINT32(save->p, rank->totalPoints);
WRITEUINT32(save->p, rank->laps);
WRITEUINT32(save->p, rank->totalLaps);
WRITEUINT32(save->p, rank->exp);
WRITEUINT32(save->p, rank->totalExp);
WRITEUINT32(save->p, (rank->continuesUsed + 1));
@ -6372,7 +6372,7 @@ static inline void P_ArchiveMisc(savebuffer_t *save)
WRITEINT32(save->p, rank->scorePosition);
WRITEINT32(save->p, rank->scoreGPPoints);
WRITEINT32(save->p, rank->scoreLaps);
WRITEINT32(save->p, rank->scoreExp);
WRITEINT32(save->p, rank->scorePrisons);
WRITEINT32(save->p, rank->scoreRings);
WRITEINT32(save->p, rank->scoreContinues);
@ -6619,8 +6619,8 @@ static boolean P_UnArchiveSPGame(savebuffer_t *save)
rank->winPoints = READUINT32(save->p);
rank->totalPoints = READUINT32(save->p);
rank->laps = READUINT32(save->p);
rank->totalLaps = READUINT32(save->p);
rank->exp = READUINT32(save->p);
rank->totalExp = READUINT32(save->p);
rank->continuesUsed = READUINT32(save->p);
@ -6634,7 +6634,7 @@ static boolean P_UnArchiveSPGame(savebuffer_t *save)
rank->scorePosition = READINT32(save->p);
rank->scoreGPPoints = READINT32(save->p);
rank->scoreLaps = READINT32(save->p);
rank->scoreExp = READINT32(save->p);
rank->scorePrisons = READINT32(save->p);
rank->scoreRings = READINT32(save->p);
rank->scoreContinues = READINT32(save->p);