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	Make the deployer use the new version format
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					 2 changed files with 3 additions and 3 deletions
				
			
		|  | @ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.0) | |||
| # DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string. | ||||
| # Version change is fine. | ||||
| project(SRB2 | ||||
| 	VERSION 1.2.0 | ||||
| 	VERSION 1.2 | ||||
| 	LANGUAGES C) | ||||
| 
 | ||||
| if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR}) | ||||
|  |  | |||
|  | @ -1,4 +1,4 @@ | |||
| version: 1.2.0.{branch}-{build} | ||||
| version: 1.2.{branch}-{build} | ||||
| os: MinGW | ||||
| 
 | ||||
| environment: | ||||
|  | @ -29,7 +29,7 @@ environment: | |||
|  ############################## | ||||
|  DPL_ENABLED: 0 | ||||
|  DPL_TAG_ENABLED: 0 | ||||
|  DPL_INSTALLER_NAME: srb2kart-v120 | ||||
|  DPL_INSTALLER_NAME: srb2kart-v12 | ||||
|  # Asset handling is barebones vs. Travis Deployer. We operate on 7z only. | ||||
|  # Include the README files and the OpenGL batch in the main and patch archives. | ||||
|  # The x86/x64 archives contain the DLL binaries. | ||||
|  |  | |||
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