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Fix record attack foreground not appearing.
I'm not sure why it suddenly broke when the same condition worked before.
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1 changed files with 2 additions and 2 deletions
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@ -5135,7 +5135,7 @@ static void M_DrawLevelPlatterMenu(void)
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V_DrawFadeScreen(0xFF00, curfadevalue);
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V_DrawFadeScreen(0xFF00, curfadevalue);
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// Draw and animate foreground
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// Draw and animate foreground
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if ((!curbghide || !titlemapinaction) && !stricmp("RECATTBG", curbgname))
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if (!curbghide && stricmp("RECATTBG", curbgname) < 0)
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M_DrawRecordAttackBackground();
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M_DrawRecordAttackBackground();
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}
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}
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@ -8363,7 +8363,7 @@ void M_DrawTimeAttackMenu(void)
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V_DrawFadeScreen(0xFF00, curfadevalue);
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V_DrawFadeScreen(0xFF00, curfadevalue);
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// Draw and animate foreground
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// Draw and animate foreground
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if ((!curbghide || !titlemapinaction) && !stricmp("RECATTBG", curbgname))
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if (!curbghide && stricmp("RECATTBG", curbgname) < 0)
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M_DrawRecordAttackBackground();
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M_DrawRecordAttackBackground();
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M_DrawMenuTitle();
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M_DrawMenuTitle();
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