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Savegame is a stupid term for this
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@ -2018,7 +2018,7 @@ static void LoadMobjThinker(actionf_p1 thinker)
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CONS_Alert(CONS_ERROR, "Found mobj with unknown map thing type %d\n", mobj->spawnpoint->type);
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CONS_Alert(CONS_ERROR, "Found mobj with unknown map thing type %d\n", mobj->spawnpoint->type);
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else
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else
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CONS_Alert(CONS_ERROR, "Found mobj with unknown map thing type NULL\n");
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CONS_Alert(CONS_ERROR, "Found mobj with unknown map thing type NULL\n");
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I_Error("Savegame corrupted");
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I_Error("Netsave corrupted");
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}
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}
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mobj->type = i;
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mobj->type = i;
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}
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}
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