Parity between title screen and menu version info

This commit is contained in:
James R 2023-01-01 15:39:42 -08:00
parent d13f2c34b9
commit 151dccf32f
3 changed files with 41 additions and 39 deletions

View file

@ -1889,6 +1889,43 @@ void F_StartTitleScreen(void)
F_CacheTitleScreen();
}
void F_VersionDrawer(void)
{
// An adapted thing from old menus - most games have version info on the title screen now...
INT32 texty = vid.height - 10*vid.dupy;
#define addtext(f, str) {\
V_DrawThinString(vid.dupx, texty, V_NOSCALESTART|f, str);\
texty -= 10*vid.dupy;\
}
if (customversionstring[0] != '\0')
{
addtext(V_ALLOWLOWERCASE, customversionstring);
addtext(0, "Mod version:");
}
else
{
// Development -- show revision / branch info
#if defined(TESTERS)
addtext(V_ALLOWLOWERCASE|V_SKYMAP, "Tester client");
addtext(V_ALLOWLOWERCASE|V_TRANSLUCENT, va("%s", compdate));
#elif defined(HOSTTESTERS)
addtext(V_ALLOWLOWERCASE|V_REDMAP, "Netgame host for testers");
addtext(V_ALLOWLOWERCASE|V_TRANSLUCENT, va("%s", compdate));
#elif defined(DEVELOP)
addtext(V_ALLOWLOWERCASE|V_TRANSLUCENT, comprevision);
addtext(V_ALLOWLOWERCASE|V_TRANSLUCENT, compbranch);
#else // Regular build
addtext(V_ALLOWLOWERCASE|V_TRANSLUCENT, va("%s", VERSIONSTRING));
#endif
if (compuncommitted)
{
addtext(V_REDMAP|V_STRINGDANCE, "! UNCOMMITTED CHANGES !");
}
}
#undef addtext
}
// (no longer) De-Demo'd Title Screen
void F_TitleScreenDrawer(void)
{
@ -1959,39 +1996,7 @@ void F_TitleScreenDrawer(void)
V_DrawFixedPatch(0, 0, FRACUNIT, 0, kts_copyright, NULL);
// An adapted thing from old menus - most games have version info on the title screen now...
{
INT32 texty = vid.height - 10*vid.dupy;
#define addtext(f, str) {\
V_DrawThinString(vid.dupx, texty, V_NOSCALESTART|f, str);\
texty -= 10*vid.dupy;\
}
if (customversionstring[0] != '\0')
{
addtext(V_ALLOWLOWERCASE, customversionstring);
addtext(0, "Mod version:");
}
else
{
// Development -- show revision / branch info
#if defined(TESTERS)
addtext(V_ALLOWLOWERCASE|V_SKYMAP, "Tester client");
addtext(V_ALLOWLOWERCASE|V_TRANSLUCENT, va("%s", compdate));
#elif defined(HOSTTESTERS)
addtext(V_ALLOWLOWERCASE|V_REDMAP, "Netgame host for testers");
addtext(V_ALLOWLOWERCASE|V_TRANSLUCENT, va("%s", compdate));
#elif defined(DEVELOP)
addtext(V_ALLOWLOWERCASE|V_TRANSLUCENT, comprevision);
addtext(V_ALLOWLOWERCASE|V_TRANSLUCENT, compbranch);
#else // Regular build
addtext(V_ALLOWLOWERCASE|V_TRANSLUCENT, va("%s", VERSIONSTRING));
#endif
if (compuncommitted)
addtext(V_REDMAP|V_STRINGDANCE, "! UNCOMMITTED CHANGES !");
}
#undef addtext
}
F_VersionDrawer();
break;
}

View file

@ -60,6 +60,8 @@ void F_EndingDrawer(void);
void F_CreditTicker(void);
void F_CreditDrawer(void);
void F_VersionDrawer(void);
void F_StartCustomCutscene(INT32 cutscenenum, boolean precutscene, boolean resetplayer);
void F_CutsceneDrawer(void);
void F_EndCutScene(void);

View file

@ -541,12 +541,7 @@ void M_Drawer(void)
}
else
{
#ifdef DEVELOP // Development -- show revision / branch info
V_DrawThinString(vid.dupx, vid.height - 20*vid.dupy, V_NOSCALESTART|V_TRANSLUCENT|V_ALLOWLOWERCASE, compbranch);
V_DrawThinString(vid.dupx, vid.height - 10*vid.dupy, V_NOSCALESTART|V_TRANSLUCENT|V_ALLOWLOWERCASE, comprevision);
#else // Regular build
V_DrawThinString(vid.dupx, vid.height - 10*vid.dupy, V_NOSCALESTART|V_TRANSLUCENT|V_ALLOWLOWERCASE, va("%s", VERSIONSTRING));
#endif
F_VersionDrawer();
}