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Fix lap animation interp being reversed
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@ -3944,7 +3944,7 @@ static void K_drawLapStartAnim(void)
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const UINT8 t = stplyr->karthud[khud_lapanimation];
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const UINT8 progress = 80 - t;
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const UINT8 tOld = t - 1;
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const UINT8 tOld = t + 1;
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const UINT8 progressOld = 80 - tOld;
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const tic_t leveltimeOld = leveltime - 1;
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