angle_t -> INT32

This commit is contained in:
James R 2020-09-23 18:03:26 -07:00
parent c5df256d9e
commit 15601d18dd

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@ -4182,7 +4182,7 @@ Quaketilt (player_t *player)
angle_t tilt;
fixed_t lowb; // this threshold for speed
angle_t moma = R_PointToAngle2(0, 0, player->mo->momx, player->mo->momy);
angle_t delta = (INT32)( player->mo->angle - moma );
INT32 delta = (INT32)( player->mo->angle - moma );
fixed_t speed;
// Hi! I'm "not a math guy"!
if (abs(delta) > ANGLE_90)