mainwads is inclusive

This commit is contained in:
James R 2024-03-09 13:56:03 -08:00
parent 161d4480e6
commit 161125fc83
2 changed files with 2 additions and 3 deletions

View file

@ -1600,7 +1600,7 @@ void D_SRB2Main(void)
#ifndef DEVELOP
// Check MD5s of autoloaded files
// Note: Do not add any files that ignore MD5!
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_BIOS_PK3); // bios.pk3
W_VerifyFileMD5(mainwads, ASSET_HASH_BIOS_PK3); // bios.pk3
#ifdef USE_PATCH_FILE
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_PATCH_PK3); // patch.pk3
#endif
@ -1615,7 +1615,6 @@ void D_SRB2Main(void)
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_STAFFGHOSTS_PK3); // staffghosts.pk3
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_SHADERS_PK3); // shaders.pk3
#else
mainwads++; // bios.pk3
#ifdef USE_PATCH_FILE
mainwads++; // scripts.pk3
#endif

View file

@ -68,7 +68,7 @@ static std::vector<std::string> get_sources_from_glsllist_lump(const char* lumpn
{
std::string shaderspk3 = "shaders.pk3";
INT32 shaderwadnum = -1;
for (INT32 wadnum = 0; wadnum < mainwads; wadnum++)
for (INT32 wadnum = 0; wadnum <= mainwads; wadnum++)
{
std::string wadname = std::string(wadfiles[wadnum]->filename);
if (wadname.find(shaderspk3) != std::string::npos)