From 167df6cca7bba1e00342cdf1536ce483b29dc0a7 Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Thu, 15 Dec 2022 01:44:09 -0500 Subject: [PATCH] Remove item roulette between maps --- src/g_game.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/g_game.c b/src/g_game.c index 91d309638..ab4b6bc9c 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -2322,8 +2322,13 @@ void G_PlayerReborn(INT32 player, boolean betweenmaps) pflags = (players[player].pflags & (PF_WANTSTOJOIN|PF_KICKSTARTACCEL|PF_SHRINKME|PF_SHRINKACTIVE)); // SRB2kart + memcpy(&itemRoulette, &players[player].itemRoulette, sizeof (itemRoulette)); + memcpy(&respawn, &players[player].respawn, sizeof (respawn)); + if (betweenmaps || leveltime < introtime) { + itemRoulette.active = false; + itemtype = 0; itemamount = 0; growshrinktimer = 0; @@ -2400,9 +2405,6 @@ void G_PlayerReborn(INT32 player, boolean betweenmaps) P_SetTarget(&players[player].follower, NULL); } - memcpy(&itemRoulette, &players[player].itemRoulette, sizeof (itemRoulette)); - memcpy(&respawn, &players[player].respawn, sizeof (respawn)); - p = &players[player]; memset(p, 0, sizeof (*p));