diff --git a/src/p_mobj.c b/src/p_mobj.c index e40885875..e13e9f428 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -9948,8 +9948,8 @@ void P_RespawnSpecials(void) INT32 time = 30*TICRATE; // Respawn things in empty dedicated servers mapthing_t *mthing = NULL; - if (!(gametyperules & GTR_CIRCUIT) && numgotboxes >= (4*nummapboxes/5)) // Battle Mode respawns all boxes in a different way - P_RespawnBattleBoxes(); + //if (!(gametyperules & GTR_CIRCUIT) && numgotboxes >= (4*nummapboxes/5)) // Battle Mode respawns all boxes in a different way + //P_RespawnBattleBoxes(); // wait time depends on player count for (p = 0; p < MAXPLAYERS; p++)