Merge branch 'sneaker-panel-overshield-oopsie' into 'master'

Cleanup for various rocket sneaker boost type separation related issues

See merge request kart-krew-dev/ring-racers-internal!2612
This commit is contained in:
Oni VelocitOni 2025-06-04 02:39:29 +00:00
commit 176e8c3f3d
3 changed files with 27 additions and 6 deletions

View file

@ -531,7 +531,7 @@ static void K_BotItemSneaker(const player_t *player, ticcmd_t *cmd)
|| player->speedboost > (FRACUNIT/8) // Have another type of boost (tethering)
|| player->botvars.itemconfirm > 4*TICRATE) // Held onto it for too long
{
if (player->sneakertimer == 0 && K_ItemButtonWasDown(player) == false)
if (player->sneakertimer == 0 && player->weaksneakertimer == 0 && K_ItemButtonWasDown(player) == false)
{
cmd->buttons |= BT_ATTACK;
//player->botvars.itemconfirm = 2*TICRATE;
@ -567,7 +567,7 @@ static void K_BotItemRocketSneaker(const player_t *player, ticcmd_t *cmd)
if (player->botvars.itemconfirm > TICRATE)
{
if (player->sneakertimer == 0 && K_ItemButtonWasDown(player) == false)
if (player->sneakertimer == 0 && player->weaksneakertimer == 0 && K_ItemButtonWasDown(player) == false)
{
cmd->buttons |= BT_ATTACK;
//player->botvars.itemconfirm = 0;
@ -1605,7 +1605,7 @@ static void K_BotItemIceCube(const player_t *player, ticcmd_t *cmd)
return;
}
if (player->sneakertimer)
if (player->sneakertimer || player->weaksneakertimer)
{
return;
}

View file

@ -3077,7 +3077,8 @@ tripwirepass_t K_TripwirePassConditions(const player_t *player)
{
if (
player->invincibilitytimer ||
player->sneakertimer
player->sneakertimer ||
player->weaksneakertimer
)
return TRIPWIRE_BLASTER;
@ -7219,6 +7220,7 @@ static void K_FlameDashLeftoverSmoke(mobj_t *src)
void K_DoSneaker(player_t *player, INT32 type)
{
INT32 originaltype = type;
fixed_t intendedboost = FRACUNIT/2;
// If you've already got an rocket sneaker type boost, panel sneakers will instead turn into rocket sneaker boosts
@ -7323,16 +7325,27 @@ void K_DoSneaker(player_t *player, INT32 type)
{
case 0: // Panel sneaker
player->panelsneakertimer = sneakertime;
break;
case 1: // Single item sneaker
player->sneakertimer = sneakertime;
break;
case 2: // Rocket sneaker (aka. weaksneaker)
player->weaksneakertimer = 3*sneakertime/4;
break;
}
// Give invincibility based on the ACTUAL boost type used, not the "promoted" boost type
switch (originaltype)
{
case 0: // Panel sneaker
if (player->overshield > 0) {
player->overshield = min( player->overshield + TICRATE/3, max( TICRATE, player->overshield ));
}
break;
case 1: // Single item sneaker
player->sneakertimer = sneakertime;
player->overshield = max( player->overshield, 25 );
break;
case 2: // Rocket sneaker (aka. weaksneaker)
player->weaksneakertimer = 3*sneakertime/4;
player->overshield = max( player->overshield, TICRATE/2 );
break;
}

View file

@ -1124,6 +1124,14 @@ static int player_set(lua_State *L)
plr->sneakertimer = luaL_checkinteger(L, 3);
else if (fastcmp(field,"numsneakers"))
plr->numsneakers = luaL_checkinteger(L, 3);
else if (fastcmp(field,"panelsneakertimer"))
plr->panelsneakertimer = luaL_checkinteger(L, 3);
else if (fastcmp(field,"numpanelsneakers"))
plr->numpanelsneakers = luaL_checkinteger(L, 3);
else if (fastcmp(field,"weaksneakertimer"))
plr->weaksneakertimer = luaL_checkinteger(L, 3);
else if (fastcmp(field,"numweaksneakers"))
plr->numweaksneakers = luaL_checkinteger(L, 3);
else if (fastcmp(field,"floorboost"))
plr->floorboost = luaL_checkinteger(L, 3);
else if (fastcmp(field,"growshrinktimer"))