mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
P_SuperDamage() is too big for inlining
This commit is contained in:
parent
0fbca9a84b
commit
17768854e0
1 changed files with 1 additions and 1 deletions
|
|
@ -2643,7 +2643,7 @@ static void P_KillPlayer(player_t *player, mobj_t *source, INT32 damage)
|
|||
}
|
||||
}
|
||||
|
||||
static inline void P_SuperDamage(player_t *player, mobj_t *inflictor, mobj_t *source, INT32 damage)
|
||||
static void P_SuperDamage(player_t *player, mobj_t *inflictor, mobj_t *source, INT32 damage)
|
||||
{
|
||||
fixed_t fallbackspeed;
|
||||
angle_t ang;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue