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K_PointLimitForGametype: Battle, each player is worth 4 PTS, reduced from 5
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@ -12195,7 +12195,7 @@ UINT32 K_PointLimitForGametype(void)
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{
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if (D_IsPlayerHumanAndGaming(i))
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{
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ptsCap += 5;
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ptsCap += 4;
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}
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}
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}
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