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https://github.com/KartKrewDev/RingRacers.git
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* Re-enable sphere HUD in bosses.
* Do a little more anti-overtime checking for bosses. (This *really* requires a refactor at some point, but not right now)
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parent
5a06239a20
commit
17e5f71b5d
3 changed files with 9 additions and 10 deletions
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@ -4486,7 +4486,7 @@ UINT32 timelimitintics = 0;
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static void TimeLimit_OnChange(void)
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{
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// Don't allow timelimit in Single Player/Co-Op/Race!
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if (server && Playing() && cv_timelimit.value != 0 && !(gametyperules & GTR_TIMELIMIT))
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if (server && Playing() && cv_timelimit.value != 0 && (bossinfo.boss || !(gametyperules & GTR_TIMELIMIT)))
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{
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CV_SetValue(&cv_timelimit, 0);
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return;
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13
src/k_hud.c
13
src/k_hud.c
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@ -2369,9 +2369,7 @@ static void K_drawKartAccessibilityIcons(INT32 fx)
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if (r_splitscreen < 2) // adjust to speedometer height
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{
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if (bossinfo.boss)
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fy += 8;
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else if (gametype == GT_BATTLE)
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if (gametype == GT_BATTLE)
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fy -= 4;
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}
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else
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@ -2458,9 +2456,7 @@ static void K_drawKartSpeedometer(void)
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numbers[1] = ((convSpeed / 10) % 10);
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numbers[2] = (convSpeed % 10);
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if (bossinfo.boss)
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battleoffset = 8;
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else if (gametype == GT_BATTLE)
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if (gametype == GT_BATTLE)
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battleoffset = -4;
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V_DrawScaledPatch(LAPS_X, LAPS_Y-25 + battleoffset, V_HUDTRANS|V_SLIDEIN|splitflags, kp_speedometersticker);
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@ -2609,10 +2605,9 @@ static void K_drawKartBumpersOrKarma(void)
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else
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V_DrawMappedPatch(LAPS_X, LAPS_Y, V_HUDTRANS|V_SLIDEIN|splitflags, kp_bumpersticker, colormap);
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// TODO BETTER HUD
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if (bossinfo.boss)
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V_DrawKartString(LAPS_X+47, LAPS_Y+3, V_HUDTRANS|V_SLIDEIN|splitflags, va("%d/%d", stplyr->bumpers, maxbumper));
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else
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else // TODO BETTER HUD
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V_DrawKartString(LAPS_X+47, LAPS_Y+3, V_HUDTRANS|V_SLIDEIN|splitflags, va("%d/%d %d", stplyr->bumpers, maxbumper, stplyr->overtimekarma / TICRATE));
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}
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}
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@ -4696,7 +4691,7 @@ void K_drawKartHUD(void)
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K_drawKartAccessibilityIcons((r_splitscreen > 1) ? 0 : 8);
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}
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if (!bossinfo.boss && gametyperules & GTR_SPHERES)
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if (gametyperules & GTR_SPHERES)
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{
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K_drawBlueSphereMeter();
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}
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@ -34,6 +34,7 @@
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#include "k_battle.h"
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#include "k_pwrlv.h"
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#include "k_grandprix.h"
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#include "k_boss.h"
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#include "k_respawn.h"
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#include "p_spec.h"
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@ -636,6 +637,9 @@ void P_CheckTimeLimit(void)
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if (leveltime < (timelimitintics + starttime))
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return;
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if (bossinfo.boss == true)
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return;
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if (gameaction == ga_completed)
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return;
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