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Give player 2 seconds of flashing tics when picking up power-ups
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@ -402,6 +402,7 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
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return;
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return;
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K_GivePowerUp(player, special->threshold, special->movecount);
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K_GivePowerUp(player, special->threshold, special->movecount);
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player->flashing = 2*TICRATE;
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}
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}
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else
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else
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{
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{
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