From 1881208d5f7f10998ba8b8ded0c7b8dc9915d921 Mon Sep 17 00:00:00 2001 From: VelocitOni Date: Thu, 24 Jul 2025 23:02:25 -0400 Subject: [PATCH] Caught 2 more variables that needed renaming VoiceChat_OnChange -> VoiceSelfDeafen_OnChange, & voice_chat -> voice_selfdeafen --- src/cvars.cpp | 6 +++--- src/s_sound.c | 4 ++-- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/cvars.cpp b/src/cvars.cpp index e5236b497..b96d3dccc 100644 --- a/src/cvars.cpp +++ b/src/cvars.cpp @@ -1370,10 +1370,10 @@ consvar_t cv_chatwidth = Player("chatwidth", "150").min_max(64, 150); consvar_t cv_consolechat = Player("chatmode", "Yes").values({{0, "Yes"}, {2, "No"}}); // When off, inbound voice packets are ignored -void VoiceChat_OnChange(void); -consvar_t cv_voice_selfdeafen = Player("voice_chat", "On") +void VoiceSelfDeafen_OnChange(void); +consvar_t cv_voice_selfdeafen = Player("voice_selfdeafen", "On") .on_off() - .onchange(VoiceChat_OnChange) + .onchange(VoiceSelfDeafen_OnChange) .description("Whether voice chat is played or not. Shown as self-deafen to others."); // When on, local player won't transmit voice diff --git a/src/s_sound.c b/src/s_sound.c index f55127567..90b6a5228 100644 --- a/src/s_sound.c +++ b/src/s_sound.c @@ -2825,9 +2825,9 @@ void GameDigiMusic_OnChange(void) } } -void VoiceChat_OnChange(void); +void VoiceSelfDeafen_OnChange(void); void weaponPrefChange(INT32 ssplayer); -void VoiceChat_OnChange(void) +void VoiceSelfDeafen_OnChange(void) { if (M_CheckParm("-novoice") || M_CheckParm("-noaudio")) return;