Allow Eggman items to be picked up by players using invulerability items

This commit is contained in:
Sally Cochenour 2020-03-17 20:30:30 -04:00
parent 54e1444852
commit 1886115e54

View file

@ -108,7 +108,7 @@ boolean P_CanPickupItem(player_t *player, UINT8 weapon)
return false;
/*if (G_BattleGametype() && player->kartstuff[k_bumper] <= 0) // No bumpers in Match
return false;*/
return false;*/
if (weapon)
{
@ -118,10 +118,7 @@ boolean P_CanPickupItem(player_t *player, UINT8 weapon)
// Invulnerable
if (player->powers[pw_flashing] > 0
|| (player->kartstuff[k_spinouttimer] > 0 && player->kartstuff[k_spinouttype] != 2)
|| player->kartstuff[k_squishedtimer] > 0
|| player->kartstuff[k_invincibilitytimer] > 0
|| player->kartstuff[k_growshrinktimer] > 0
|| player->kartstuff[k_hyudorotimer] > 0)
|| player->kartstuff[k_squishedtimer] > 0)
return false;
// Already have fake