From 18920e486d1de6c43716d80b469171ab85df0d94 Mon Sep 17 00:00:00 2001 From: Yukita Mayako Date: Wed, 27 May 2015 06:07:38 -0400 Subject: [PATCH] Add sfx to Attract shield dash. Because it seemed really weird for a sudden shift of momentum to be unaccompanied. --- src/p_user.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/p_user.c b/src/p_user.c index 089c0dc9b..dcb05e8ee 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -6799,6 +6799,7 @@ static void P_MovePlayer(player_t *player) { player->pflags |= PF_THOKKED|PF_SHIELDABILITY; player->homing = 2; + S_StartSound(player->mo, sfx_spdpad); if (P_LookForEnemies(player, false) && player->mo->tracer) player->homing = 3*TICRATE; }