HUD: remove fade in from ping counters

This commit is contained in:
James R. 2023-10-01 21:13:10 -07:00 committed by James R
parent 54f2882bc9
commit 1935fdcdc3
2 changed files with 2 additions and 2 deletions

View file

@ -5107,7 +5107,7 @@ void K_drawKartFreePlay(void)
static void
Draw_party_ping (int ss, INT32 snap)
{
HU_drawMiniPing(0, 0, playerpingtable[displayplayers[ss]], V_HUDTRANS|V_SPLITSCREEN|V_SNAPTOTOP|snap);
HU_drawMiniPing(0, 0, playerpingtable[displayplayers[ss]], V_SPLITSCREEN|V_SNAPTOTOP|snap);
}
static void

View file

@ -578,7 +578,7 @@ void SCR_DisplayLocalPing(void)
{
INT32 dispy = cv_ticrate.value ? 160 : 181;
offline = (consoleplayer == serverplayer);
HU_drawPing(307 * FRACUNIT, dispy * FRACUNIT, ping, V_SNAPTORIGHT | V_SNAPTOBOTTOM | V_HUDTRANS, offline, 0);
HU_drawPing(307 * FRACUNIT, dispy * FRACUNIT, ping, V_SNAPTORIGHT | V_SNAPTOBOTTOM, offline, 0);
}
}