From 195f4f15ae3d7b5b21533a870c9bac9fe9130175 Mon Sep 17 00:00:00 2001 From: JugadorXEI Date: Fri, 8 Aug 2025 16:11:21 +0200 Subject: [PATCH] Expose K_MomentumAngle to Lua --- src/lua_baselib.c | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/src/lua_baselib.c b/src/lua_baselib.c index f93d4684a..2bf0e2e1b 100644 --- a/src/lua_baselib.c +++ b/src/lua_baselib.c @@ -3828,6 +3828,16 @@ static int lib_kMomentumAngleReal(lua_State *L) return 1; } +static int lib_kMomentumAngle(lua_State *L) +{ + mobj_t *mo = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ)); + INLEVEL + if (!mo) + return LUA_ErrInvalid(L, "mobj_t"); + lua_pushangle(L, K_MomentumAngle(mo)); + return 1; +} + static int lib_kDoInstashield(lua_State *L) { player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER)); @@ -4704,6 +4714,7 @@ static luaL_Reg lib[] = { {"K_PressingEBrake",lib_kPressingEBrake}, {"K_MomentumAngleEx",lib_kMomentumAngleEx}, {"K_MomentumAngleReal",lib_kMomentumAngleReal}, + {"K_MomentumAngle",lib_kMomentumAngle}, {"K_DoInstashield",lib_kDoInstashield}, {"K_SpawnBattlePoints",lib_kSpawnBattlePoints}, {"K_SpinPlayer",lib_kSpinPlayer},