Do not multiply TERRAIN speedPad value

This commit is contained in:
James R 2022-10-18 18:20:19 -07:00
parent 7ceef19f74
commit 19a6ea8478

View file

@ -505,7 +505,7 @@ void K_ProcessTerrainEffect(mobj_t *mo)
} }
else else
{ {
fixed_t thrustSpeed = terrain->speedPad * 80; fixed_t thrustSpeed = terrain->speedPad;
angle_t thrustAngle = terrain->speedPadAngle; angle_t thrustAngle = terrain->speedPadAngle;
fixed_t playerSpeed = P_AproxDistance(player->mo->momx, player->mo->momy); fixed_t playerSpeed = P_AproxDistance(player->mo->momx, player->mo->momy);