mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-02-26 15:31:03 +00:00
P_DamageMobj: do not spill rings if player has shield
This commit is contained in:
parent
cd2219f605
commit
19cd35a10f
1 changed files with 6 additions and 0 deletions
|
|
@ -3173,6 +3173,12 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
|
|||
break;
|
||||
}
|
||||
|
||||
// Have a shield? You get hit, but don't lose your rings!
|
||||
if (player->curshield != KSHIELD_NONE)
|
||||
{
|
||||
ringburst = 0;
|
||||
}
|
||||
|
||||
if (type != DMG_STUMBLE && type != DMG_WHUMBLE)
|
||||
{
|
||||
if (type != DMG_STING)
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue