mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
WIP: Trickpanel crack IV
This commit is contained in:
parent
c11394ce83
commit
19edcbe9c2
5 changed files with 45 additions and 67 deletions
|
|
@ -898,11 +898,11 @@ struct player_t
|
|||
UINT16 wavedash; // How long is our chained sliptide? Grant a proportional boost when it's over.
|
||||
UINT8 wavedashdelay; // How long since the last sliptide? Only boost once you've been straightened out for a bit.
|
||||
UINT16 wavedashboost; // The actual boost granted from wavedash.
|
||||
UINT16 trickdashboost; // Trickdashes grant a snappier boost that permits sliptide. [UNUSED, TOO MUCH CRACK]
|
||||
boolean trickdash; // Is the wavedash we're charging right now getting upgraded to a trickdash? [UNUSED]
|
||||
|
||||
UINT16 trickcharge; // Landed normally from a trick panel? Get the benefits package!
|
||||
|
||||
UINT16 infinitether; // Generic infinitether time, used for infinitether leniency.
|
||||
|
||||
UINT8 lastsafelap;
|
||||
|
||||
mobj_t *stumbleIndicator;
|
||||
|
|
|
|||
84
src/k_kart.c
84
src/k_kart.c
|
|
@ -1263,10 +1263,10 @@ static boolean K_HasInfiniteTether(player_t *player)
|
|||
if (player->eggmanexplode > 0)
|
||||
return true;
|
||||
|
||||
if (player->trickdash)
|
||||
if (player->trickcharge)
|
||||
return true;
|
||||
|
||||
if (player->trickcharge)
|
||||
if (player->infinitether)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
|
|
@ -1887,9 +1887,9 @@ static void K_SpawnGenericSpeedLines(player_t *player, boolean top)
|
|||
fast->colorized = true;
|
||||
fast->renderflags |= RF_ADD;
|
||||
}
|
||||
else if (player->wavedashboost || player->trickdashboost)
|
||||
else if (player->wavedashboost)
|
||||
{
|
||||
fast->color = (player->trickdashboost) ? K_RainbowColor(leveltime) : SKINCOLOR_WHITE;
|
||||
fast->color = SKINCOLOR_WHITE;
|
||||
fast->colorized = true;
|
||||
}
|
||||
else if (player->ringboost)
|
||||
|
|
@ -3243,14 +3243,9 @@ static void K_GetKartBoostPower(player_t *player)
|
|||
ADDBOOST(8*FRACUNIT/10, 4*FRACUNIT, 2*SLIPTIDEHANDLING/5); // + 80% top speed, + 400% acceleration, +20% handling
|
||||
}
|
||||
|
||||
if (player->trickdashboost)
|
||||
{
|
||||
ADDBOOST(8*FRACUNIT/10, 8*FRACUNIT, 3*SLIPTIDEHANDLING/5); // + 80% top speed, + 800% acceleration, +30% handling
|
||||
}
|
||||
|
||||
if (player->trickcharge)
|
||||
{
|
||||
ADDBOOST(0, 0, 2*SLIPTIDEHANDLING/10); // 0% speed 0% accel 20% handle
|
||||
ADDBOOST(0, FRACUNIT, 2*SLIPTIDEHANDLING/10); // 0% speed 100% accel 20% handle
|
||||
}
|
||||
|
||||
if (player->spindashboost) // Spindash boost
|
||||
|
|
@ -4340,17 +4335,6 @@ void K_UpdateWavedashIndicator(player_t *player)
|
|||
// Storing boost
|
||||
mobj->rollangle += 3*ANG15/4;
|
||||
}
|
||||
|
||||
if (player->trickdash)
|
||||
{
|
||||
mobj->sprite = SPR_TRBS;
|
||||
mobj->renderflags |= RF_ADD;
|
||||
}
|
||||
else
|
||||
{
|
||||
mobj->sprite = SPR_SLPT;
|
||||
mobj->renderflags &= ~RF_ADD;
|
||||
}
|
||||
}
|
||||
|
||||
static mobj_t *K_TrickCatholocismBlast(mobj_t *trickIndicator, fixed_t destscale, angle_t rollangle)
|
||||
|
|
@ -8134,7 +8118,7 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
|
|||
if (player->sneakertimer || player->ringboost
|
||||
|| player->driftboost || player->startboost
|
||||
|| player->eggmanexplode || player->trickboost
|
||||
|| player->gateBoost || player->wavedashboost || player->trickdashboost)
|
||||
|| player->gateBoost || player->wavedashboost)
|
||||
{
|
||||
#if 0
|
||||
if (player->invincibilitytimer)
|
||||
|
|
@ -8425,11 +8409,6 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
|
|||
player->wavedashboost--;
|
||||
}
|
||||
|
||||
if (player->trickdashboost > 0 && onground == true)
|
||||
{
|
||||
player->trickdashboost--;
|
||||
}
|
||||
|
||||
if (player->trickcharge > 0 && onground == true)
|
||||
{
|
||||
player->trickcharge--;
|
||||
|
|
@ -8437,6 +8416,11 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
|
|||
player->trickcharge = max(player->trickcharge, 1);
|
||||
}
|
||||
|
||||
if (player->infinitether > 0)
|
||||
{
|
||||
player->infinitether--;
|
||||
}
|
||||
|
||||
if (player->spindashboost)
|
||||
{
|
||||
player->spindashboost--;
|
||||
|
|
@ -8549,6 +8533,7 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
|
|||
if (player->dotrickfx && !player->mo->hitlag)
|
||||
{
|
||||
S_StartSound(player->mo, sfx_trick1);
|
||||
player->trickcharge = 8*TICRATE;
|
||||
player->dotrickfx = false;
|
||||
}
|
||||
|
||||
|
|
@ -9845,6 +9830,8 @@ static void K_KartDrift(player_t *player, boolean onground)
|
|||
|
||||
const UINT16 buttons = K_GetKartButtons(player);
|
||||
|
||||
boolean dokicker = false;
|
||||
|
||||
// Drifting is actually straffing + automatic turning.
|
||||
// Holding the Jump button will enable drifting.
|
||||
// (This comment is extremely funny)
|
||||
|
|
@ -9907,6 +9894,7 @@ static void K_KartDrift(player_t *player, boolean onground)
|
|||
|
||||
K_SpawnDriftBoostExplosion(player, 3);
|
||||
K_SpawnDriftElectricSparks(player, K_DriftSparkColor(player, player->driftcharge), false);
|
||||
dokicker = true;
|
||||
}
|
||||
else if (player->driftcharge >= dsfour)
|
||||
{
|
||||
|
|
@ -9921,15 +9909,17 @@ static void K_KartDrift(player_t *player, boolean onground)
|
|||
|
||||
K_SpawnDriftBoostExplosion(player, 4);
|
||||
K_SpawnDriftElectricSparks(player, K_DriftSparkColor(player, player->driftcharge), false);
|
||||
dokicker = true;
|
||||
}
|
||||
|
||||
if (player->trickcharge)
|
||||
if (player->trickcharge && dokicker)
|
||||
{
|
||||
player->driftboost += 20;
|
||||
player->wavedashboost += 10;
|
||||
P_Thrust(player->mo, pushdir, player->speed / 2);
|
||||
S_StartSound(player->mo, sfx_gshba);
|
||||
player->trickcharge = 0;
|
||||
player->infinitether = TICRATE*2;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -9983,7 +9973,6 @@ static void K_KartDrift(player_t *player, boolean onground)
|
|||
// And take away wavedash properties: advanced cornering demands advanced finesse
|
||||
player->wavedash = 0;
|
||||
player->wavedashboost = 0;
|
||||
player->trickdashboost = 0;
|
||||
}
|
||||
else if ((player->pflags & PF_DRIFTINPUT) && player->drift != 0)
|
||||
{
|
||||
|
|
@ -10050,7 +10039,7 @@ static void K_KartDrift(player_t *player, boolean onground)
|
|||
}
|
||||
|
||||
if (player->trickcharge && driftadditive)
|
||||
driftadditive += 24;
|
||||
driftadditive += 16;
|
||||
|
||||
// This spawns the drift sparks
|
||||
if ((player->driftcharge + driftadditive >= dsone)
|
||||
|
|
@ -10174,20 +10163,10 @@ static void K_KartDrift(player_t *player, boolean onground)
|
|||
fixed_t yourPower = maxZipPower - FixedMul(yourPowerReduction, powerSpread);
|
||||
int yourBoost = FixedInt(FixedMul(yourPower, player->wavedash/10 * FRACUNIT));
|
||||
|
||||
if (player->trickdash)
|
||||
{
|
||||
player->trickdashboost += 3*yourBoost/2;
|
||||
S_StartSoundAtVolume(player->mo, sfx_gshba, 255);
|
||||
}
|
||||
else
|
||||
{
|
||||
player->wavedashboost += yourBoost;
|
||||
}
|
||||
player->wavedashboost += yourBoost;
|
||||
|
||||
S_StartSoundAtVolume(player->mo, sfx_waved3, 255); // Boost
|
||||
|
||||
player->trickdash = 0;
|
||||
|
||||
K_SpawnDriftBoostExplosion(player, 0);
|
||||
}
|
||||
S_StopSoundByID(player->mo, sfx_waved1);
|
||||
|
|
@ -10841,7 +10820,7 @@ static void K_KartSpindash(player_t *player)
|
|||
K_KartSpindashWind(player->mo);
|
||||
}
|
||||
|
||||
if ((player->wavedashboost > 0 || player->trickdashboost > 0) && (spawnWind == true))
|
||||
if ((player->wavedashboost > 0) && (spawnWind == true))
|
||||
{
|
||||
K_KartSpindashWind(player->mo);
|
||||
}
|
||||
|
|
@ -12284,6 +12263,10 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
|
|||
{
|
||||
S_StartSound(player->mo, sfx_trick0);
|
||||
player->dotrickfx = true;
|
||||
|
||||
// Calculate speed boost decay:
|
||||
// Base speed boost duration is 35 tics.
|
||||
// At most, lose 3/4th of your boost.
|
||||
player->trickboostdecay = min(TICRATE*3/4, abs(momz/FRACUNIT));
|
||||
|
||||
if (cmd->turning > 0)
|
||||
|
|
@ -12319,10 +12302,15 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
|
|||
{
|
||||
S_StartSound(player->mo, sfx_trick0);
|
||||
player->dotrickfx = true;
|
||||
|
||||
// Calculate speed boost decay:
|
||||
// Base speed boost duration is 35 tics.
|
||||
// At most, lose 3/4th of your boost.
|
||||
player->trickboostdecay = min(TICRATE*3/4, abs(momz/FRACUNIT));
|
||||
|
||||
if (cmd->throwdir > 0) // forward trick
|
||||
{
|
||||
|
||||
if (player->mo->momz * P_MobjFlip(player->mo) > 0)
|
||||
{
|
||||
player->mo->momz = 0;
|
||||
|
|
@ -12348,12 +12336,6 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
|
|||
player->mo->momz = 0; // relative = false;
|
||||
}
|
||||
|
||||
// Calculate speed boost decay:
|
||||
// Base speed boost duration is 35 tics.
|
||||
// At most, lose 3/4th of your boost.
|
||||
player->trickboostdecay = min(TICRATE*3/4, abs(momz/FRACUNIT));
|
||||
//CONS_Printf("decay: %d\n", player->trickboostdecay);
|
||||
|
||||
player->mo->momz += P_MobjFlip(player->mo)*48*mapobjectscale;
|
||||
player->trickpanel = TRICKSTATE_BACK;
|
||||
|
||||
|
|
@ -12442,6 +12424,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
|
|||
player->mo->hitlag = 3;
|
||||
S_StartSound(player->mo, sfx_gshac); // TODO
|
||||
player->fastfall = 0; // intentionally skip bounce
|
||||
player->trickcharge = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -12450,9 +12433,8 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
|
|||
|
||||
UINT8 award = TICRATE - player->trickboostdecay;
|
||||
|
||||
//player->trickboost = award;
|
||||
player->trickcharge += award*4;
|
||||
K_AwardPlayerRings(player, award/2, true);
|
||||
player->trickboost = award;
|
||||
K_AwardPlayerRings(player, award, true);
|
||||
|
||||
if (player->trickpanel == TRICKSTATE_FORWARD)
|
||||
player->trickboostpower /= 18;
|
||||
|
|
|
|||
|
|
@ -156,9 +156,9 @@ void K_DoIngameRespawn(player_t *player)
|
|||
player->ringboost = 0;
|
||||
player->driftboost = player->strongdriftboost = 0;
|
||||
player->gateBoost = 0;
|
||||
player->trickdash = 0;
|
||||
player->trickcharge = 0;
|
||||
player->wavedash = player->wavedashboost = player->wavedashdelay = player->trickdashboost = 0;
|
||||
player->infinitether = 0;
|
||||
player->wavedash = player->wavedashboost = player->wavedashdelay = 0;
|
||||
|
||||
K_TumbleInterrupt(player);
|
||||
P_ResetPlayer(player);
|
||||
|
|
|
|||
|
|
@ -333,10 +333,8 @@ static int player_get(lua_State *L)
|
|||
lua_pushinteger(L, plr->wavedashboost);
|
||||
else if (fastcmp(field,"trickcharge"))
|
||||
lua_pushinteger(L, plr->trickcharge);
|
||||
//else if (fastcmp(field,"trickdashboost"))
|
||||
// lua_pushinteger(L, plr->trickdashboost);
|
||||
//else if (fastcmp(field,"trickdash"))
|
||||
// lua_pushinteger(L, plr->trickdash);
|
||||
else if (fastcmp(field,"infinitether"))
|
||||
lua_pushinteger(L, plr->infinitether);
|
||||
else if (fastcmp(field,"lastsafelap"))
|
||||
lua_pushinteger(L, plr->lastsafelap);
|
||||
else if (fastcmp(field,"instaWhipCharge"))
|
||||
|
|
@ -823,10 +821,8 @@ static int player_set(lua_State *L)
|
|||
plr->wavedashboost = luaL_checkinteger(L, 3);
|
||||
else if (fastcmp(field,"trickcharge"))
|
||||
plr->trickcharge = luaL_checkinteger(L, 3);
|
||||
//else if (fastcmp(field,"trickdashboost"))
|
||||
// plr->trickdashboost = luaL_checkinteger(L, 3);
|
||||
//else if (fastcmp(field,"trickdash"))
|
||||
// plr->trickdash = luaL_checkinteger(L, 3);
|
||||
else if (fastcmp(field,"infinitether"))
|
||||
plr->infinitether = luaL_checkinteger(L, 3);
|
||||
else if (fastcmp(field,"lastsafelap"))
|
||||
plr->lastsafelap = luaL_checkinteger(L, 3);
|
||||
else if (fastcmp(field,"instaWhipCharge"))
|
||||
|
|
|
|||
|
|
@ -545,10 +545,10 @@ static void P_NetArchivePlayers(savebuffer_t *save)
|
|||
WRITEUINT16(save->p, players[i].wavedash);
|
||||
WRITEUINT8(save->p, players[i].wavedashdelay);
|
||||
WRITEUINT16(save->p, players[i].wavedashboost);
|
||||
WRITEUINT8(save->p, players[i].trickdash);
|
||||
WRITEUINT16(save->p, players[i].trickdashboost);
|
||||
WRITEUINT16(save->p, players[i].trickcharge);
|
||||
|
||||
WRITEUINT16(save->p, players[i].infinitether);
|
||||
|
||||
WRITEUINT8(save->p, players[i].lastsafelap);
|
||||
|
||||
WRITEMEM(save->p, players[i].public_key, PUBKEYLENGTH);
|
||||
|
|
@ -1066,10 +1066,10 @@ static void P_NetUnArchivePlayers(savebuffer_t *save)
|
|||
players[i].wavedash = READUINT16(save->p);
|
||||
players[i].wavedashdelay = READUINT8(save->p);
|
||||
players[i].wavedashboost = READUINT16(save->p);
|
||||
players[i].trickdash = READUINT8(save->p);
|
||||
players[i].trickdashboost = READUINT16(save->p);
|
||||
players[i].trickcharge = READUINT16(save->p);
|
||||
|
||||
players[i].infinitether = READUINT16(save->p);
|
||||
|
||||
players[i].lastsafelap = READUINT8(save->p);
|
||||
|
||||
READMEM(save->p, players[i].public_key, PUBKEYLENGTH);
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue