Permit using the gametype option for Command_Map_f when not playing multiplayer

This commit is contained in:
toaster 2022-12-27 14:34:54 +00:00
parent 470f82104d
commit 1ac0c44f77

View file

@ -2739,13 +2739,16 @@ static void Command_Map_f(void)
if (option_gametype)
{
#if 0
if (!multiplayer)
{
CONS_Printf(M_GetText(
"You can't switch gametypes in single player!\n"));
return;
}
else if (COM_Argc() < option_gametype + 2)/* no argument after? */
else
#endif //#if 0
if (COM_Argc() < option_gametype + 2)/* no argument after? */
{
CONS_Alert(CONS_ERROR,
"No gametype name follows parameter '%s'.\n",