From 78ee9a7e0b689cee449fc94ec99122fdd646d3a0 Mon Sep 17 00:00:00 2001 From: James R Date: Sun, 20 Aug 2023 17:18:39 -0700 Subject: [PATCH 1/2] G_StartTitleCard: don't play titlecard sfx for Podium --- src/g_game.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/g_game.c b/src/g_game.c index 08fc60159..aa4241ef2 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1284,6 +1284,7 @@ void G_StartTitleCard(void) ST_startTitleCard(); // play the sound + if (gamestate != GS_CEREMONY) { sfxenum_t kstart = sfx_kstart; if (K_CheckBossIntro() == true) From 2b02daca148e62e075694863974a23f9a71d9b51 Mon Sep 17 00:00:00 2001 From: James R Date: Sun, 20 Aug 2023 17:40:43 -0700 Subject: [PATCH 2/2] P_LoadLevel: don't randomize Podium music --- src/p_setup.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/p_setup.c b/src/p_setup.c index 48caf293a..1b9542bd3 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -8148,7 +8148,6 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate) if (K_PodiumSequence()) { // mapmusrng is set by local player position in K_ResetCeremony - P_ResetLevelMusic(); P_LoadLevelMusic(); } else if (gamestate == GS_LEVEL)