diff --git a/src/g_game.c b/src/g_game.c index b309daae3..eaa15ebe7 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -4377,8 +4377,6 @@ static void G_DoCompleted(void) // Then, update some important game state. { - legitimateexit = false; - if (modeattacking && pausedelay) pausedelay = 0; @@ -4450,6 +4448,9 @@ static void G_DoCompleted(void) tutorialchallenge = TUTORIALSKIP_NONE; } + // This can now be set. + legitimateexit = false; + if (!demo.playback) { // Set up power level gametype scrambles diff --git a/src/k_kart.c b/src/k_kart.c index f1b357f51..6084a259d 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -398,9 +398,6 @@ boolean K_IsPlayerLosing(player_t *player) if (specialstageinfo.valid == true) return false; // anything short of DNF is COOL - if (tutorialchallenge == TUTORIALSKIP_INPROGRESS) - return true; // anything short of perfect is SUCK - for (i = 0; i < MAXPLAYERS; i++) { if (!playeringame[i] || players[i].spectator)