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Tutorial Challenge: Revert K_IsPlayerLosing to default behaviour
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@ -398,9 +398,6 @@ boolean K_IsPlayerLosing(player_t *player)
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if (specialstageinfo.valid == true)
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if (specialstageinfo.valid == true)
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return false; // anything short of DNF is COOL
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return false; // anything short of DNF is COOL
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if (tutorialchallenge == TUTORIALSKIP_INPROGRESS)
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return true; // anything short of perfect is SUCK
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for (i = 0; i < MAXPLAYERS; i++)
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for (i = 0; i < MAXPLAYERS; i++)
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{
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{
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if (!playeringame[i] || players[i].spectator)
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if (!playeringame[i] || players[i].spectator)
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